Stevo Posted December 8, 2003 How would I play Alien TC in JDoom format? 0 Share this post Link to post
Fletcher` Posted December 8, 2003 Rewrite the dehacked patches as deds? 0 Share this post Link to post
lupinx Posted December 14, 2003 u could play it with jdoom. u will just have to turn 3dmodels off or something. you might get homs though. so u would need to put some jdoom nodes in to the levels. 0 Share this post Link to post
Kaiser Posted December 14, 2003 Stevo said:How would I play Alien TC in JDoom format? since Alien TC uses dehacked patches, Jdoom won't support them. SO, you will have to edit text.ded and object.ded to make it work. 0 Share this post Link to post
Cyb Posted December 14, 2003 Deathman said:since Alien TC uses dehacked patches, Jdoom won't support them. SO, you will have to edit text.ded and object.ded to make it work. could you make it a little more complicated plz? if you want to play alienstc in an opengl engine, I recommend ZDoomGL, which isn't as purdy as jDoom, but it supports dehacked: dl this file, which is a source port friendly version of the TC: http://arioch.net/files/alienstc_v2_locust.zip and then get zdoomgl: http://prdownloads.sourceforge.net/zdoomgl/zdoomgl074.zip?download or http://prdownloads.sourceforge.net/prboom/prboom-2.3.0-win32.zip prboom, which also has opengl capabilities and dehacked support 0 Share this post Link to post