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Grazza

Icarus Demos [-complevel 2]

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18 hours ago, Andrea Rovenski said:

included is a d2all attempt that it was pulled from where I died on map29 of all places because I am a silly person.

When I last played Icarus I struggled more in MAP29 than in 28, when the latter is supposed to be much more difficult :P

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Alright, for reals this time

Spoiler

hird exit for this and wow, what an improvement. About 9 minutes faster than my previous demo, achieving my goal of getting under 2 hours by a few more minutes than I was going for! This wad is an absolute blast to do a max run of, every map has such a great song that just rocks your ear drums til they melt, and there's so much plasma and other high-power weapons and ammo to mow down the clowns in your way. Very happy to get this demo because Icarus deserves more love given it's importance to the history of my favorite game (doom). I'd still love to go and get each map record, but a few of them are annoying to grind and there's a lot of good records as-is, but still, a fantastic wad and hopefully the demo does it some good justice :) Not sure how much further I'll push it for now, so we'll see what the future holds.

D2ALL UV Max 1:56:57

Spoiler

highlight: dead mastermind on map11 from stuck-infighting

icall-11657.zip

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20 minutes ago, Argent Agent said:

MAP01 NM-Speed in 3:30.43

 

Great achievement!

"There's a spare medikit and armor in the blue door room with the imps, but it's suicide to go after those in my honest opinion"

Well, this is needed for NM100 :) and I was going for that armor actually, no problem. I will post my best failed attempt from 2022 shortly.

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12 minutes ago, vdgg said:

Great achievement!

"There's a spare medikit and armor in the blue door room with the imps, but it's suicide to go after those in my honest opinion"

Well, this is needed for NM100 :) and I was going for that armor actually, no problem. I will post my best failed attempt from 2022 shortly.

Every time I tried going for that medikit and armor, either it took too long to kill the imps and the pinkies/shotgunners down the hallway kept respawning or I would clear the imps out with low health, grab the armor, and die shortly thereafter with it. I would definitely like to see a run that takes care of that room, though, as I definitely think it's possible, it's just there's probably going to be a lot more RNG involved.

Either way, though, happy to fill a spot on the table that's never been filled.

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