Fredrik Posted January 1, 2004 Foo Note that this only outlines the animation and that the individual frames are far from being completed. 0 Share this post Link to post
Captain Red Posted January 10, 2004 I like Scuba Steves SSG and all, but this one fits with the freedoom theme better. 0 Share this post Link to post
Scuba Steve Posted January 10, 2004 /me approves and votes yes on SSG proposition #24 0 Share this post Link to post
sargebaldy Posted January 10, 2004 I think scuba's was better but this one is good too and definitely fits doom a lot better. /me stamps approval 0 Share this post Link to post
Fredrik Posted January 10, 2004 I don't mind the look of Scuba's one bit, but I find the perspective annoying :P 0 Share this post Link to post
fraggle Posted January 12, 2004 Fredrik said:I don't mind the look of Scuba's one bit, but I find the perspective annoying :P I basically agree with this. Anyway, it looks good except for a few things. It would be nice if the hands had gloves on like the other psprites do, also the gun flash is a different colour to the single shotgun flash. 0 Share this post Link to post
Scuba Steve Posted January 12, 2004 I stole the perspective from Time Splitters...and the idea for the gun... plus it wasn't meant for freedoom... and... and... /me runs off crying 0 Share this post Link to post
Hyena Posted January 12, 2004 I like it. Just one thing; One of the frames is just a bit high if you play without the status bar. Basically, at one point your hovering shotgun gets reloaded by your severed arm. 0 Share this post Link to post