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LilWhiteMouse

Some of my projects

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I've done all I care to do with Chosen and Wolfen, so here they are:

Chosen:
http://www.doomworld.com/idgames/index.php?id=12363

Wolfen:
http://www.doomworld.com/idgames/index.php?id=12365


Two works in progress, Hellspawn sprites demonstration and H-Quest. My muse has lost interest in Hellspawn for the time being, so it's put on hold. Progress on H-Quest is awating some issues to be resolved.

H-Quest preview 5
http://home.midmaine.com/~lilwhitemo/hquest5.cab

Hellspawn sprites demonstration preview 1.3
http://home.midmaine.com/~lilwhitemo/hspawn13.cab

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sweeet, I love those two completed projects, and Hellspawn is also quite a lot of fun. Haven't checked out H-Quest yet, will have to look.

to anybody who thinks Hexen is cool but the levels are boring and a pain in the ass (like I do), I highly recommend Wolfen, it's by far the best set of Hexen levels I've played, in terms of both looks a gameplay. If only real Hexen had been like that :(

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Downloading Wolfen now, looks awesome. Thanks for reminding me to get of my ass and play it. I played Chosen months ago and enjoyed it muchly.

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Almost finished. I was working on map 12 during the time Doomworld was down. I'm over halfway done with the last map in the hub, and after that, it's just a few minor finishing touches and fine tuning. Map 12 has a few parts from the Crypt remake (modified to make it look better of course).

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ravage said:

You're like a good Hathor. The Zdoom goddess. :)

Heh

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to anybody who thinks Hexen is cool but the levels are boring and a pain in the ass (like I do), I highly recommend Wolfen, it's by far the best set of Hexen levels I've played, in terms of both looks a gameplay. If only real Hexen had been like that :(


That sounds very cool Cyb. /me downloads Wolfen now....

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I am totally lost once I pick up the Blunderbuss. I still need the fire key, and there's something behind that wall where the chest is, but I can't find anything to open it.

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Ichor said:

I am totally lost once I pick up the Blunderbuss. I still need the fire key, and there's something behind that wall where the chest is, but I can't find anything to open it.


Could you be a little more specific? Have you gained access to any areas that haven't yielded any items? If so, re-visit them. I don't grant access to places without reason.

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I'm finished with the swamp map (killed the two marsh snake...thing, hit the hidden switch to complete the map). I picked up the clock gear and went back to the town map. I put the gear in place and rang the bells like I should. Those doors opened and those wolves came out. I killed them and picked up the Blunderbuss and opened the chest. That's as far as I can go.

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Ichor said:

....picked up the Blunderbuss and opened the chest. That's as far as I can go.


There was a clue chime when you entered the alcove containing the chest and blunderbuss. Maybe it was trying to bring you enlightenment or something?

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I found that in the middle of the swamp right before the two giant snakes. There's a lot of blue mana around there too.

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Nope, didn't help. I looked all around that map and I couldn't find anything. I even went back to the first one to look around. Nothing there either.

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Ichor said:

Nope, didn't help. I looked all around that map and I couldn't find anything.


You don't have to look all around the map, just that last alcove where you found the chest and blunderbuss. You may need to be a bit bright to figure it out.

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#$%#^^%^@#$#^#$!@$@$%#$%!~!!!! I really hate it when the answer is so obvious yet I can't find it without asking. What's worse is that I've seen this done before at least once, and I've even used it myself. Oh well, back to playing...

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I'm still stuck at the clock. I have the gear, set it to 12:00 and rang the bells. Now what?

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ravage said:

I'm still stuck at the clock. I have the gear, set it to 12:00 and rang the bells. Now what?


If you timed it right, you should have received a message. If you didn't, try it again.

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Now I'm stuck too. I've gotten rid of all but the last mana anchor. I can't seem to find the switch that removes the mana anchor. Any whereabouts on where it is?

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CacodemonLeader said:

Any whereabouts on where it is?


There are four anchors and four levels (I count the pseudo-secret tomb as part of the ruined town). There's a clue in each level that indicates which anchor is present in that level, that corresponds to the symbols in the mana beam chamber.

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Thanks. I just found the final switch. I thought that the level you start the wad with was just a mere hub connecting to the other levels. Didn't know there was a switch there (Also found the final segment of Quietus to boot).

Many thanks there.

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I just beat it. I expected it to go to map five after I killed everything, but it just ended. Instead, I had to warp to map five, since I couldn't find either of the books to put back in the bookshelf which lead there (I never bother to look, actually). Just how do you use the Blunderbuss anyway. I managed to collect 25 of them, but it always said 'you cannot use this here', like I was using a puzzle piece in the wrong place.

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Use your mousewheel to scroll through weapons. It's the ssg.

Odd, something's wrong. The clock never hits 12. It just passes it completely.

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the blunderbuss is just a weapon, in fact it's the SSG, slot 6 if you want to bring it up

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Ok, I found it. Not that it matters now. I just checked Wintex out of curiousity. Where's the Voodoo doll?

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BlackFish said:

how do you use the wacky purple mana stuff?

aeon mana. Go to the key config in options and look under wolfen.

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