Epyo Posted January 20, 2004 The one that's the waterfall. But I don't want the one that's missing a frame I've used in my past 16 wads. 0 Share this post Link to post
Chopkinsca Posted January 20, 2004 I got one out of TNT.wad that I have used. I think it was TNT.wad... For some reason my file is just one map titled E3M2.... I think I did something with it... 0 Share this post Link to post
Fredrik Posted January 20, 2004 Indeed, the waterfall texture in TNT has four animation frames. Same thing for the one in Plutonia. 0 Share this post Link to post
The Ultimate DooMer Posted January 21, 2004 The Plutonia one is better though (it's 48 units wider and it's also coloured better). 0 Share this post Link to post
DoomDiz Posted January 22, 2004 I like using the one out of caverns of darkness....it has nice details 0 Share this post Link to post
Epyo Posted January 23, 2004 Ok ok how do I make my waterfall scroll down? (zdoom) 0 Share this post Link to post
sargebaldy Posted January 23, 2004 if it's zdoom-hexen, use linedef tag 103 and then the first arg is the speed you want it to scroll. 0 Share this post Link to post