Disorder Posted January 30, 2004 Watch in horror. Of course this is exaggerated, it's meant to look funny. And although I find this movie hardly entertaining it does strike a point. Bunnyhopping makes multiplayer gaming less entertaining. What can gamedevelopers do about it? 0 Share this post Link to post
Fredrik Posted January 30, 2004 Disorder said:What can gamedevelopers do about it? Ehrm... disable the fucking bunnyhopping? 0 Share this post Link to post
nxn Posted January 30, 2004 Imagine if that's what war REALLY looked like. 0 Share this post Link to post
Vile Posted January 30, 2004 The new patch for CoD killed the bunny hopping (which really wasn't that bad) but causing a decrease in speed after landing from a jump. That change, and others, has kinda pissed off the majority of the fanbase (mostly because the most anticipated improvements to the game have been overlooked this time). Instead of people who didn't mind playing with the minor gripes, you've now got two factions debating with each other over whether or not the patch made the game better or worse... This is the kinda thing people have to be careful about when the developers actually continue to support their games. ;) 0 Share this post Link to post
Rellik Posted January 30, 2004 Bunnyhopping makes multiplayer gaming less entertaining. Depends on the game. Some people choose to run Legacy at lower grav which makes bunnyhopping quite useful. You can go a long way a lot fast than just straferunning. In games like rocketarena it's a real part of the game. There are games however that shouldn't have it I guess. Imagine multiplayer RtCW space maps with jumppads.... Funny vid. :) 0 Share this post Link to post
Job Posted January 31, 2004 Oh those crazy krauts! When will they ever learn? 0 Share this post Link to post
læmænt Posted January 31, 2004 i think it's for the best that i can't watch that movie. What is in it? 0 Share this post Link to post
Ichor Posted January 31, 2004 That guy was a terrible shot. He couldn't hit them even when they were about to jump on his head. 0 Share this post Link to post
Quast Posted January 31, 2004 Ichor said:That guy was a terrible shot. He couldn't hit them even when they were about to jump on his head. I believe they were missing intentionaly. Noone is THAT bad. BTW, what game is that? 0 Share this post Link to post
Ichor Posted January 31, 2004 I've seen people that bad many times. They usually end up as rocket fodder or sentry gun bait most of the time. 0 Share this post Link to post
Reisal Posted January 31, 2004 BHing is really gay, makes the game look dumb, gameplaywise. Also it looks stupid jumping like a rabbit. 0 Share this post Link to post
Mr. NobodX Posted January 31, 2004 I dunno why i'm here but meh: JA! MEIN LEAPEN! 0 Share this post Link to post
toxicfluff Posted January 31, 2004 I dunno, in certain games it's a good feature I think. Especially in Q2/Q3 - it takes a lot of mastering to do efficiently, and there is nearly always room for improvement. Anything which is difficult to get the hang of is a good thing in my opinion, as it adds depth. 0 Share this post Link to post
læmænt Posted January 31, 2004 ToXiCFLUFF said:I dunno, in certain games it's a good feature I think. Especially in Q2/Q3 - it takes a lot of mastering to do efficiently, and there is nearly always room for improvement. Anything which is difficult to get the hang of is a good thing in my opinion, as it adds depth. Right Let's add Chess to quake So you have to play Chess _while_ you're deathmatching. Sounds fun? No? Well, bunnyhopping isn't fun either. 0 Share this post Link to post
dsm Posted January 31, 2004 /Looks forward to Doom 3 DM where there's supposedly less bunnyhopping. 0 Share this post Link to post
boris Posted January 31, 2004 I think it depends on the game if bunny hopping is good or bad. In games that want to be realistic it's bad, otherwise it's good. You can do some awesome trickjumps in Q3 with bunny hopping :) A pretty bad example for jumping physics is the Far Cry demo. You can jump like Mario: stand still, jump, and while in mid-air you can move into any direction. BAD! 0 Share this post Link to post
toxicfluff Posted January 31, 2004 læmænt said:Right Let's add Chess to quake So you have to play Chess _while_ you're deathmatching. Sounds fun? No? Well, bunnyhopping isn't fun either. That's a pitiful example. 0 Share this post Link to post
SyntherAugustus Posted January 31, 2004 In Q3A, "Bunnyhopping" is a result to faster speed and tactics. Just watch any demos lying around on a demo site (I forgot where the demos are now :( ) 0 Share this post Link to post
toxicfluff Posted January 31, 2004 What other games is bunnyhopping in, apart from Q3 and Q2? 0 Share this post Link to post
AndrewB Posted January 31, 2004 ToXiCFLUFF said:That's a pitiful example. Actually, I thought it was quite good. Just because something is hard, it doesn't mean it's fun. 0 Share this post Link to post
Little Faith Posted January 31, 2004 Well, I'm planning on building a bunnybarian in Diablo 2, but I guess that's slightly different. 0 Share this post Link to post
dsm Posted January 31, 2004 Quake 2 would be awesome to deathmatch in if it weren't for bunnyhopping. No I don't like bunnyhopping in case you were wondering - makes a deathmatch seem like an insane asylum on steroids. 0 Share this post Link to post
Xaser Posted January 31, 2004 Geez. That movie is seriously screwed up. I like the part when the guy throws the grenade and blows up around 8 people, though. 0 Share this post Link to post
Sharessa Posted January 31, 2004 Bunnyhopping is retarded. There is no skill at all involved in it, and any non-noob can hit you just as easy. All it does is annoy the fuck out of everyone because they see your character bouncing up and down everywhere like a retarded monkey all the while going "huh-huh-huh-huh-huh-huh". 0 Share this post Link to post
toxicfluff Posted January 31, 2004 All anybody here seems to quote is aesthetic reasons. "It looks stupid". Well so do a million other things, like sitting at a computer which all of us do every day. Aesthetics are pretty pointless to bring up on a forum where we play Doom in it's pixellated, flat-floored glory every day. With marines which magically slide around whilst firing heavy weapons. AndrewB: I never said I strictly equate depth with fun (although I find bunnyhopping - or strafejumping as I usually call it - to be a good thing in Q3. Mixing chess and Q3 is a moronic example, since chess has very little to do with actually moving your character around (which has an awful lot to do with game mechanics) - whereas strafejumping is integrated into the game. 0 Share this post Link to post
Fredrik Posted January 31, 2004 All anybody here seems to quote is aesthetic reasons. "It looks stupid". Well so do a million other things, like sitting at a computer which all of us do every day.I don't see how this is relevant. Aesthetics are pretty pointless to bring up on a forum where we play Doom in it's pixellated, flat-floored glory every day. With marines which magically slide around whilst firing heavy weapons.Doom has great aesthetics. You are confusing it with technology. Mixing chess and Q3 is a moronic example, since chess has very little to do with actually moving your character around (which has an awful lot to do with game mechanics) - whereas strafejumping is integrated into the game.If any form of moving the character around is "integrated into the game", and for that reason justified, then why not add waltzing while we're at it? 0 Share this post Link to post
Chopkinsca Posted January 31, 2004 It annoys me when people jump a lot in RTCW:ET... Although I can still easily hit them if I am using a sniper rifle. I killed two bunnyhoppers in two shots with no delay. It happened again after they respawned. In war FPS games it is stupid to see people jumping. 0 Share this post Link to post