Deathdust Posted January 31, 2004 I have md2s in the right directory but I can't figure out how to enable them. I could have missed something in the text files I guess. Would someone mind helping? 0 Share this post Link to post
iori Posted January 31, 2004 Have you tried the FAQ's at their forum? Wait, shit, theyre not there. You might have to add md2.ded (or whatever its called) into kickstart. Try that. 0 Share this post Link to post
Deathdust Posted January 31, 2004 Where can I get that? It's not in any of the folders.. 0 Share this post Link to post
chilvence Posted January 31, 2004 Whaydaminit... what version of Jdoom/the model pack do you have? If you have the latest version of each, you should be able to enable the pack from the addons tab in kickstart. 0 Share this post Link to post
Deathdust Posted February 1, 2004 Well the md2 pack I'm trying to use was either made for doomgl or zdoomgl (can't remember) and the zip for the engine is deng-1.7.14. 0 Share this post Link to post
Xaser Posted February 1, 2004 I think you'll have to get a Jdoom-specific model pack. 0 Share this post Link to post
chilvence Posted February 1, 2004 Yeah, the doomgl models are set up in a completely different way (ironically they contain most of the same models though...) Get the jdrp from here: http://modelyard.newdoom.com Its recent and has a couple of spiffy improvements over the old packs. 0 Share this post Link to post