Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  

Having a script only work on a specified difficulty.

Recommended Posts

I need to know in order to finish my current map, how to get a script to only work on a certain difficulty. Right now I have:

if (GameSkill () == ?)
I've tried GAME_SKILL_EASY, GAME_EASY, and EASY, but none of them worked. What is the proper keyword? Also is Difficulty 3 NORMAL and Difficulty 4 HARD... I might need those someday. Thanks in advance.

EDIT: Never mind I got it. It was SKILL_EASY, but I would still like to know if Difficulty 3 is NORMAL and Difficulty 4 is HARD.

Share this post

Link to post

from zdefs.acs:

#define SKILL_EASY 1
#define SKILL_NORMAL 2
#define SKILL_HARD 3

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this