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"DECORATE" pickup items problem

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Heeeeelp! Doomguy does not pickup those pickup items defined in Decorate.lmp

Is there something more I need to know about making pickup objects?

pickup SHIT
DoomEdNum 20000
Sprite SHIT
Frames "A"
PickupMessage "Now you hav a shit!"
PickupSound "DSSHIT"

Something I forgot?

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Shaviro said:

He will if you make it execute a script.

Any special will do, even moving a non-existent sector.

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