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DoomerDude123

An Idea I'm throwing around...

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It's called Doom: Nazi Patrol. I am using the DeepSea level editor for Doom II, and basically what I'm doing is re-fabing all the Doom II maps, switching monsters around and really just changing everything except the map structure to make it more like a Wolfenstein game - wheras you fight Nazi's most of the time, but in each level there are 2 or 3 Experiments gone wrong, alas Barons of Hell, Cacodemons, Spidermasterminds, Mancubus, ect - And it has a pretty twisty-turny story line. I know this sounds extremely geigh because no new maps or weapons or even monsters - but hey, it's fun. And it is actually pretty cool so far.

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Once again, I must State - In NO WAY SHAPE OR FORM do I support thoose friggin Nazis. I hate em! I love to kill em in Doom!

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Um... You don't need to solidify your stance against the Nazis... I'm pretty sure nobody thinks that or supports them anyways.

Except Darknation.

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Nazi is a old term, Nationlist is the correct term and i don't want to go into politics but the Bnp have done some good work in communtys around Britian, so don't Knock'em.

But anyway i loved wolfendoom and the rest so good luck...

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I think I spotted a genuine nazi once on these forums a long time ago. He was banned pretty quick for linking to racist websites though.

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Of course there's one tiny problem:

modified Doom2 levels aren't accepted to /newstuff

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