Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
Lutrov71

Spontaneous Combustion Screenshots!

Recommended Posts

I am working on a project called spontaneous combustion. (No, it will have nothing to do with fire.) You start off in a room with three teleporters and in each area the teleporters get you to there is a different key. To win you must have all three keys. Every place the teleporters teleport you to have a different theme...
Yes, I have stolen bits from Doom2 01 and E1M1 to give it a better feeling. :)

Here are the screenshots. Tell me what you think.
http://www.angelfire.com/linux/ttrov/sp1.jpg
http://www.angelfire.com/linux/ttrov/sp2.jpg
http://www.angelfire.com/linux/ttrov/sp3.jpg
http://www.angelfire.com/linux/ttrov/sp4.jpg

Share this post


Link to post

noticeable improvement, Lutrov.

just pay attention to texture alignments (lights in #shot2), and use flats wisely (GRNLITE on #shot3)...

that's about it.

I'll playtest it for you if you wish.

Share this post


Link to post

Looks quite good, but the lighting in the third shot is just ugly. Those light should really light up a larger area than just a thin sector it does now.

EDIT: also the ceiling in the third shot doesn't fit.

Share this post


Link to post

This will actually be map22 on the Doom Replic Community Project now. So I'm going to have to make it fairly difficult.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×