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Bashe

Faster imports please!

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How do I make imports faster? I import .wav music with XWE and it takes forever to import before I can do anything again.

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WAV files are notorious for their size.

Now, that most ports can handle MP3 files, I would suggest that you convert the WAV_files to MP3_files.
You'll get a saving of ca. 10:1, and that is a lot.

If you should happen to create levels for ZDoom, then I would recommend using the Ogg-Vorbis file format.

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Bashe said:

How do I make imports faster? I import .wav music with XWE and it takes forever to import before I can do anything again.

What kind of computer and how much memory do you have?

What size of file?

On anything PII on up, a 5MB file for example, only takes a few seconds with DeePsea, so long as you have about 128kb of memory free. So either you have insufficient memory (XWE might try to load it all at the same time so that will cause lots of paging) or it processes it slowly converting (for example, image processing is also slow) or maybe a very fragmented disk could case a big slowdown?

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