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Objective Based Gameplay (Zdaemon specificly)

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Good evening everyone, some of you may remember me from long ago... but some may not...

At any rate.. I am here to provide ideas (though written with zdaemon in mind) that could have an effect on your multiplayer mapping efforts..

I would greatly appriciate any support you can muster and will hope to see your feedbacks.
Thanks for reading and take care!


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