optimus2861 Posted April 17, 2004 OK, I'm banging my head against the wall here. Hopefully someone can point me in the right direction. Problem: both PrBoom & Doom Legacy won't play sound correctly under my Linux setup (Mandrake 9.2, 2.4.22 kernel). If I just start the executables normally, I get no error messages, but no sound at all. If I start the executables through "artsdsp", I get sound, but it lags badly, about a second behind the action on the screen. Obviously neither way is any fun :(. I've also tried killing arts before starting, but that didn't help either -- still no sound. I don't have any sound problems in any other apps in my distro, so it's not hardware-related. I've been searching these forums, newsgroups, mailing lists, and nothing seems to point in the direction of a fix that I can find. Anyone else dealt with this? 0 Share this post Link to post
Planky Posted April 21, 2004 Have you tried posting on the legacy forums? For legacy, which executable are you using? I am assuming your running x server... 0 Share this post Link to post
Grazza Posted April 21, 2004 From a quick look I don't see anything in the prboom forums that addresses this problem. But that's probably the best place to ask about and/or report the problem (w.r.t. prboom). 0 Share this post Link to post
Planky Posted April 21, 2004 I don't know about prboom, but the linux version of legacy uses timidity - so make sure thats installed. 0 Share this post Link to post
optimus2861 Posted April 27, 2004 Thank you both. I will try on those forums and report back what I find. (Though I'm going to be out of town the next few days so it may be a while..) 0 Share this post Link to post
TheProphet Posted May 19, 2004 arts is bad for realtime audio. You will probably have the same problem with most non-KDE games. Try "killall artsd" immediately before running prboom, or disable it in KControl. (I think, it's called "KDE Soundserver" there.) 0 Share this post Link to post