LogicDeLuxe Posted April 20, 2004 I'm new to Zdoom scripting and I have some questions. (I read the zdoom documentations, they are quite old though) Is it possible to let one monster kill a very certain other monster? Can I adjust the health points of a certain monster during the game? Is there a tutorial showing how to setup the path nodes? Can I change the route of a monster during the game? 0 Share this post Link to post
NiGHTMARE Posted April 20, 2004 LogicDeLuxe said:I'm new to Zdoom scripting and I have some questions. (I read the zdoom documentations, they are quite old though) Looks like you read the wrong version of the documentation then :). The one you should be looking at is constantly being updated, and can be found here. 0 Share this post Link to post
Chopkinsca Posted April 20, 2004 Also the ZDoom forums are useful. Either to ask questions or search problems that have already been solved. 0 Share this post Link to post
Graf Zahl Posted April 20, 2004 LogicDeLuxe said:I'm new to Zdoom scripting and I have some questions. (I read the zdoom documentations, they are quite old though) Is it possible to let one monster kill a very certain other monster? Yes. Look here: http://zdoom.org/wiki/wiki.phtml?title=Thing_Hate Can I adjust the health points of a certain monster during the game? Yes. Use the ACS command SetActorProperty(tid, APROP_Health, newhealth); Is there a tutorial showing how to setup the path nodes? Can I change the route of a monster during the game? 0 Share this post Link to post
LogicDeLuxe Posted April 20, 2004 NiGHTMARE said:The one you should be looking at is constantly being updated, and can be found here. Thanks. This should be helpful. A downloadable version of that documentations would be even better, though. Another question: Can I declare arrays? 0 Share this post Link to post
Chopkinsca Posted April 20, 2004 LogicDeLuxe said:Another question: Can I declare arrays? yes int something[4] = { 1, 5, 3, 9 }; That would go from something[0] to something[3]. I'm not sure if it should be 4 or 3... maybe all my arrays always have another spot. 0 Share this post Link to post