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Kaiser

SvStrife 0.0.3 posted

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Here's yet another release of my experiemental build of SvStrife. Check update.txt for the stuff thats been implented. I also added a list of all code pointers translated from Gokuma's SeHackEd, but not all of them are present though.

link to source and executable can be found here
http://dsv.newdoom.com/misc.shtml

be sure to report any bugs, or anything that is not accurate to the oringinal game. enjoy.

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One thing:


After the programmer dies you switch to map 3. That's incorrect. It goes to Map 10. Furthermore, from this point on maps 3 and 7 are no longer available. Instead every map change to map 3 goes to map 31 and every map change to map 7 goes to map 10.

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Another thing:


You should not give specific Sigil pieces when a specter is killed. There are two paths in the game and the order in which you face the specters is different. The Oracle is #3 only in one of those paths. In the other it's #5.

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Yeah, more like when a specture is killed it just increases the sigil inventory by 1, upgrading it each time.

I'll try to fix this for the next version.

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