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Grazza

Miscellaneous demos (part 1) [please post in part 3 instead]

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Hock said:

Doom 2 map 02 nomo run in 0:16


Same as the one in nomonster-thread, except you removed TAS note from txt.

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xepop said:

Same as the one in nomonster-thread, except you removed TAS note from txt.


Oh oops! I saved two txt files of that demo and placed the wrong one in the zip file. I forgot about the post in the other thread I will delete this one!

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Every time i record demos on my computer it has an internal error for a second so i need to pause the game to prevent prboom from shutting down

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Okay, I promise this is the last time I'm spamming with killing adventure. :P

Last time I posted bunch, I didn't know if I'll get back to it. Now it's done, each time of ToD beaten (except map 5 which is only a few ticks faster) as well as a few of my older embrassing runs. I'd like to ask Andy to delete all maxes I've got in killadve.wad at dsda and just put there these ones so it'd be a little less of a mess there (hope it's not too much of an annoyance).

Obviously most are far from optimised, but that's not what I'm too good at, more like dew's material. At least I tried.

Anyways.

Map 1 - 0:12
Map 2 - 0:47
Map 3 - 1:19
Map 4 - 1:32
Map 5 - 0:39
Map 6 - 0:58
Map 7 - 0:45
Map 8 - 1:41
Map 9 - 0:46
Map 10 - 0:32
Map 11 - 2:54
Map 12 - 1:28
Map 13 - 3:36
Map 14 - 2:08
Map 15 - 1:06
Map 16 - 1:59
Map 17 - 1:12
Map 18 - 1:29
Map 19 - 1:31
Map 20 - 0:46
Map 21 - 2:17
Map 22 - 2:32
Map 23 - 1:39
Map 24 - 1:18
Map 25 - 1:00
Map 26 - 1:23
Map 27 - 2:14
Map 28 - 2:52
Map 29 - 0:30
Map 30 (fast) - 1:43
Map 31 - 4:03
Map 32 - 0:06

(What's up with ToD anyways? Quite awkward to see latest doomgod disappear.)

killingadventurepack.zip

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AFTERDOOM 2 by Virgil the Doom Poet
MAP05 UV-Max in 9:01

I'm not a big fan of such straightforward slaughter maps (I'm not good at them), but that was fun.
Watch with IDMUS09 for Dream Theater music. :)

adsp05-901.zip

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Shai'tan's Luck MAP29 NM Speed in 1:47

I had better looking demos (That cybie hit me like, 1 out of every 20 tries, and he did hit me in this demo) but still I'm happy with the time.

This beats the current UV Speed demo as well.

While this is close to optimal, I do predict someone is going to beat my time in this someday...

Addin Youtube link: http://www.youtube.com/watch?v=1i7AjH8ythw&fmt=18

sn29-147.zip

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this is every trick demo ive recorded so far (including my plutonia map17 demo which is also located elsewhere.)

e1m1pm210: e1m1 skill 3 pacifist max
e1m4p018: e1m4 pacifist in 18 seconds
e1m4x011: e1m4 pacifist with -turbo 175
e1m8p451: e1m8 pacifist in 4:51
e2m2-016: e2m2 speed in 16 seconds
e3m6-008: e3m6 speed in 8 seconds
e4m2-029: e4m2 speed in 29 seconds
e4m7-014: e4m7 speed in 14 seconds
e4m9-012: e4m9 speed in 12 seconds
lv09-119: doom2 map09 speed in 1:19
lv11-040: doom2 map11 speed in 40 seconds
lv27-015: doom2 map27 speed in 15 seconds
lv30-034: doom2 map30 speed in 34 seconds
pl07-024: plutonia map07 speed in 24 seconds
pl10-025: plutonia map10 speed in 25 seconds
pl11n104: plutonia map11 nm-speed in 1:04
pl11p101: plutonia map11 pacifist in 1:01
pl17p010: plutonia map17 pacifist in 10 seconds
pl18-007: plutonia map18 speed in 7 seconds
pl18n008: plutonia map18 nm-speed in 8 seconds

trick demos.zip

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Beluga
UV-Max in 7:16

Anima Zero said in 2007:
A good time could be around 7:3x or 7:4x, perhaps even sub-7 if you got really devoted to this map and changed up a few strats here.

sub-7 would be very nice. I played for 2 more hours, but no luck.

belg-716.zip

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Memfis said:

Beluga
UV-Max in 7:16


sub-7 would be very nice. I played for 2 more hours, but no luck.


I was bored this morning, and this map seemed to be right up my alley, so I took a stab. The end was uglier and sloppier than *insert sexual metaphor here*.

belg-557.zip

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Qaatar said:

I was bored this morning, and this map seemed to be right up my alley, so I took a stab. The end was uglier and sloppier than *insert sexual metaphor here*.

Qaatar beat someone else's time? What's going on? :O

Great demo; very slick. What's interesting to note is that the player in your demo doesn't seem to be in as big a hurry as the player in Memfis' - he's just getting stuff done at his own pace, which just happens to be very quick.

Anima Zero usually underestimates the amount of time that can be cut off a demo. When I record runs I usually don't say how much time I think can be saved because I don't want to be caught with my pants down.

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