S1lent Posted May 16, 2004 Will the characters in DOOM 3 attack eachother like in Doom 1, 2, and Final? 0 Share this post Link to post
gatewatcher Posted May 16, 2004 Ahhhh, I don't know if anyone outside of id knows that. 0 Share this post Link to post
Shaviro Posted May 16, 2004 Darkbolt said:yeah, that hell knight smacks the zombie Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. Scripted. 0 Share this post Link to post
dsm Posted May 16, 2004 Disorder said:That was clearly scripted. Yeah, but it still kinda suggests that enemies will feel contempt for each other enough to be provoked into fighting one another. Of course, we don't have any actual confirmation that the monsters will attack each other if hit by each others' attacks, but then, I can't see why they shouldn't be able to. 0 Share this post Link to post
chilvence Posted May 16, 2004 Infighting has just gotta be there, its a Doom staple. If it is though, I doubt it will have the same effect as Doom's open/close a door and listen to the demons massacre each other... 0 Share this post Link to post
dsm Posted May 16, 2004 chilvence said:If it is though, I doubt it will have the same effect as Doom's open/close a door and listen to the demons massacre each other... No but the fighting would look awesome due to the cinematic looks of the engine. 0 Share this post Link to post
DoomUK Posted May 16, 2004 Darkbolt said:yeah, that hell knight smacks the zombie Also when the corpse is being thrown around by an invisible force, presumably a spectre (that IS a spectre, right?), it would indicate that enemies at the very least have the ability to abuse each other, but whether it'll be a case of the old "let them all get on with it while I run to the exit" scenario is another matter. 0 Share this post Link to post
Lectrix Posted May 16, 2004 I suspect it was a spectre, but i doubt they will be in doom 3 (but theres always a chance). Yeah the hell knight must have been scripted, but enemies attacking each other worked in the alpha i think, so i don't see why not. 0 Share this post Link to post
Ichor Posted May 16, 2004 I'm more curious about whether enemies of the same type would fight each other. 0 Share this post Link to post
chilvence Posted May 16, 2004 dsm said:No but the fighting would look awesome due to the cinematic looks of the engine. Agreed, I can imagine the demons getting very, visibly angry at each other. They look scary as shit when they come for you, so it should be very entertaining watching them take out their stress on each other. 0 Share this post Link to post
grutsch Posted May 16, 2004 besides the hell knight smashing the zombie to the wall i give it a 95% chance, that monsters kill each other. 0 Share this post Link to post
Ultraviolet Posted May 16, 2004 And who the hell are you to quote figures on that kind of thing? 0 Share this post Link to post
BlueSonnet Posted May 16, 2004 It kinda looked like the zombie commando and the revenant were standing their ground against each other before turning to the player in the recent xbox trailer (watch it again carefully), if it means anything. Other than that i'm sure there'll be scrapping between monsters. 0 Share this post Link to post
Coopersville Posted May 16, 2004 DoomUK said:Also when the corpse is being thrown around by an invisible force, presumably a spectre (that IS a spectre, right?), it would indicate that enemies at the very least have the ability to abuse each other, but whether it'll be a case of the old "let them all get on with it while I run to the exit" scenario is another matter. Heh, cool thought. I had always thought that the zombie was being hurled around because of altered gravity in that room, or from a psychic attack by a Churb. 0 Share this post Link to post
Crix Posted May 17, 2004 I'm pretty sure that was a cut scene. Plus, he's being spun and suspended from one leg... that's not something another beast could physically do. It was supernatural forces of evil. 0 Share this post Link to post
AndrewB Posted May 17, 2004 It'll probably be done in a way that is more realistic, and therefore, more boring than the original. 0 Share this post Link to post
Scabbed Angel Posted May 17, 2004 They will, but a lesser will not attack a greater demon. They will attack each other in the same class. 0 Share this post Link to post
Naked Snake Posted May 17, 2004 I sure hope it is, it's one of the things I've been wanting to see in the Doom 3 engine. 0 Share this post Link to post
S1lent Posted May 17, 2004 I dunno Crix, it could be possible that it was a creature. It might have been one of those "new" monsters they are including in Doom 3. They haven't shown us all of them yet, but then again, you might be right too, I guess we won't know until the game comes out! I wonder if the Spectre will be bigger....I thought it was a Spectre doing that at first, then I doubted it a little with I realized that the body was completely verticle when it was hanging. I looked at the Pinky Demon and realized that it wasn't big enough to do that so the Spectre might not be. But like I said earlier, it very may well be a new creature that hasn't been shown to us yet. I remember seeing a glimpse of those demon baby things with black wings and it scared the crap out of me knowing I'll have to fight one of those things. :-) 0 Share this post Link to post
Tetzlaff Posted May 17, 2004 AndrewB said:It'll probably be done in a way that is more realistic, and therefore, more boring than the original. Care to elaborate? 0 Share this post Link to post
AndrewB Posted May 17, 2004 1) ID Software makes it so that when enemy A hits enemy B, enemy B returns with one hit and all is even. 2) ID Software makes it so that when enemy A hits enemy B, enemy B gets hurt but doesn't care. 3) ID Software makes it so that when enemy A hits enemy B, enemy B growls and/or hisses at enemy A, and all is even. 4) ID Software makes it so that enemy A is too intelligent to hit enemy B. 0 Share this post Link to post
Scabbed Angel Posted May 17, 2004 AndrewB said:1) ID Software makes it so that when enemy A hits enemy B, enemy B returns with one hit and all is even. 2) ID Software makes it so that when enemy A hits enemy B, enemy B gets hurt but doesn't care. 3) ID Software makes it so that when enemy A hits enemy B, enemy B growls and/or hisses at enemy A, and all is even. 4) ID Software makes it so that enemy A is too intelligent to hit enemy B. 1.)Enemy A will hit enemy B, and assuming enemy B is a higher demon, enemy B will attack enemy A until one, (probably enemy A) is dead. 2)Enemy A will hit enemy B, and assuming enemy B is a lesser demon, enemy B get's hurt but doesn't care. 3)When enemy A hits enemy B, enemy B will grunt in pain if a lesser demon than enemy A, or will fight enemy A if enemy B is a greater demon. 4)Enemy A is typically too intelligent to hit enemy B, but if enemy A has a ranged attack, and is pursuing you, you can trick enemy A to hit enemy B. 0 Share this post Link to post
Lectrix Posted May 18, 2004 Yeah there is a hint of a ranking system in the doom 3 alpha, only guessing may not be true. But i would love to see Enemy A (Cyberdemon) get hit by a lesser demon Enemy B (imp) and just go ballistic and kill everything in sight, it aint doom unless the enemies kick each others tails while you run for cover. ;D 0 Share this post Link to post
Darkman 4 Posted May 18, 2004 S1lent said:stuff Or it could simply be a scripted event, which seems likely. A purely invisible enemy would be almost impossible to find, much less kill. 0 Share this post Link to post
chilvence Posted May 18, 2004 AndrewB said:1)... 2)... 3)... 4)... 5. ID Software makes it so that it pleases you and as a result all the hell levels are frozen 0 Share this post Link to post