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LogicDeLuxe

Bug with decals

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Defining original Doom graphics as decals for reuse produces different offsets in GL-mode.
Having this in DECALDEF

decal Titlepic 5
{
        pic Titlepic
        x-scale 0.135
        y-scale 0.135
        solid
        fullbright
}
The graphic has its corner on the projected spot in Zdoom's softwarerenderer, but it is centered in the gl renderer.

Btw. this decal fits perfectly on the computer screen of the COMPTALL texture, where I used it.

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