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Bashe

Wintex messing up colors...

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Wintex keeps changing the colors of the images I import. I import the INTERPIC as a sky and it changed it to gray, when it's supposed to be brown. Why is it doing this?

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1.) The brown is unavailable in the doom palette so it changes to grey.

2.) Maybe you are going Edit > Load entry from file. Try opening the entry and pasting the image there, it might have better colour aproximation.

3.) Maybe you don't have doom2 selected in the main wintex menu, and instead something like Hexen/Heretic.

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If brown is unavailible on the palette, then how can the mountains and the original INTERPIC be brown?

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There's a brown in the DOOM palette. The problem is maybe/probably the result of the way Wintex does color matching (as well as many other progs and ports). Brief explanation: it uses a minimum "difference" formula, but this can lead to false results if the original RGB balance is ignored.

Try XWE or DeePsea F7-Import and see what happens :)

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You have possibly imported an image, with Wintex, that doesn't have the Doom Pallette applied to it (like a hi-color one. Wintex WILL mess up colors then)
To solve this, when You made Your graphic go to Your paint program and apply the Doom pallette (to get it You should extract 1 resource from Doom's IWAD and load it into the paint program. Then save it's pallette into a separate file, as the resources from the Doom's IWAD already have the pallette applied).
In PSP You load the pallette by- ctrl+O-choose pallette. And save the image as a 256 color BMP. Then import it by wintex. XWE is much faster tough.
There You go.

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The 'Load Entry from File' is messed up anyways. Try importing a red, and it will change to blue. Or vice versa, I cant remember.

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Double click on the entry so that it opens in Paint, go to "paste from..." and choose your image, exit, and it will be imported 'properly', though there will still be colour loss if youre importing a photo or something at least it will look mostly right

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