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Lutrov71

Window enemy block thingy...

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How do you make a window that shows enemies that can see you but they act as if they can't by just standing there...

Thanks!

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Make a door in the middle of the window pane, but don't set the upper textures. It's important that the door sector is fully inside the window sector. i.e.,

+----------------------------+
| +------------------------+ |
| |                        | |
| +------------------------+ |
+----------------------------+
^^ the "door sector" doesn't touch the edges of the 1s lines on the left & right.

Example attributes:

Outside sector floor = 32
Outside sector ceiling = 96
Inside sector floor = 32
Outside sector ceiling = 32

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