Skibz Posted June 24, 2004 I was playing consoledoom.wad today, and came across the first level I can remember (map09, Deimos Lab) with two Beserk packs in. I know that Beserk lasts until the level ends (despite thinking for 8 years it ran out after the red tint disappeared), but does picking up two Beserks in one level make you any more powerful? 0 Share this post Link to post
Grazza Posted June 24, 2004 It doesn't. The second one you pick up just tops your health up to 100% (if it has dropped below that). 0 Share this post Link to post
Skibz Posted June 24, 2004 Thanks, it was beginning to bug me not knowing... :) 0 Share this post Link to post
VinceDSS Posted June 24, 2004 Would be fun to have a kind of mod that increase the power a weapon everytime you pick up one of the same type :) Would work like some of the old shoot'em up 15 years ago :) 0 Share this post Link to post
Inferno Posted June 24, 2004 Berserk Packs are extremely helpful. Not only is it a super Medikit but it makes your punches incredibly strong, sometimes as strong as rockets (damage is not always the same). A good level to use your fists w/berserk is E2L2, lots of imps and demons. 0 Share this post Link to post
VinceDSS Posted June 24, 2004 most UDoom Episode 2 maps are Berserk friendly... but E2M2 remains the funniest. Map18 is also very fun for punching and the 2 invuls help to punch anything bigger, like the cacos and the manco :) 0 Share this post Link to post
Xaser Posted June 25, 2004 VinceDSS said:Would be fun to have a kind of mod that increase the power a weapon everytime you pick up one of the same type :) Would work like some of the old shoot'em up 15 years ago :) You can do this with Zdoom when .64 comes out (unlimited new weapons). 0 Share this post Link to post