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[wip] Trace based sprite making

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As you could see, I used the rip as a template and traced above it via layers. After the trace, I did shading and smoothing to making it look better. Comments?

now where the heck is Scooby.

If people like this method I did I could make a tutorial.

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Pretty good, probably better than I'd be willing to do. Could use a higher range of shading though, some bright highlights on the gun and more shadow on the arms and fingers. Make it on another layer so you can fine tune it with the eraser.

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