Mivalekan Posted July 3, 2004 Whenever I put my resolution below 1024x768 in fullscreen (in window its fine) the picture is all screwed up. The pixels are everywhere and I can't see a thing. How do I fix this? 0 Share this post Link to post
Bashe Posted July 3, 2004 You might have wanted to put this in the "Source Ports" forum. 0 Share this post Link to post
zark Posted July 4, 2004 Mivalekan said:The pixels are everywhere Where else would they be? 0 Share this post Link to post
myk Posted July 4, 2004 Bashe said: You might have wanted to put this in the "Source Ports" forum. I agree. Mivalekan, try reinstalling or updating your video drivers. If that doesn't change anything, you'll probably have to stick to lower resolutions. 0 Share this post Link to post
Mivalekan Posted July 4, 2004 Nah, I fixed it. =) And my game only did that with the low resolutions. The problem is with 1024x768 my game starts to lag... so yeah. 0 Share this post Link to post
Darkhaven Posted July 11, 2004 Watch out for that "Attached Surfaces" option. 0 Share this post Link to post
psyren Posted August 6, 2004 ZDoom doesn't seem to switch between screen resolutions like others do. I think it can only be full screen with the resolution you have. IOW, if your screen is set to 1024x768, then fullscreen ZDoom must also be set to this default or you get all that garbled crap that cannot be read. You can reinstall it, or edit the config file in notepad to change the default resolution. I can't recall the exact line, but open the file and you'll find it. Something like set vid and there are two lines to change. 0 Share this post Link to post
Grazza Posted August 6, 2004 psyren said:ZDoom doesn't seem to switch between screen resolutions like others do. I think it can only be full screen with the resolution you have. IOW, if your screen is set to 1024x768, then fullscreen ZDoom must also be set to this default or you get all that garbled crap that cannot be read.I presume you are using version 1.22 or something like that. This problem doesn't occur in the more recent betas. 0 Share this post Link to post
psyren Posted August 7, 2004 Yep, v 1.22 Good to know the newer versions fixed this. Thanx :) 0 Share this post Link to post