Metal_Sonic Posted July 13, 2004 here goes some pics i just took while playing co-op with predatorx and rawrg on the Doomsday engine on my 56k modem triumphant over the beast http://ddayql.d-nation.org/pics/copic1.jpg we're off to kill hitler http://ddayql.d-nation.org/pics/copic2.jpg u guys ready http://ddayql.d-nation.org/pics/copic3.jpg 0 Share this post Link to post
Kinsie Posted July 13, 2004 You may want to [url] those instead of [img]ing them. 0 Share this post Link to post
NiGHTMARE Posted July 13, 2004 Maximum permissable image size is 640x480. 0 Share this post Link to post
SulfurOccult Posted July 13, 2004 agreed. hopefully when Dani J redoes them they will look good, not like that old YPOD leftover crap. 0 Share this post Link to post
LexiMax Posted July 13, 2004 Linguica said:God those models are ugly Plus the only remotely intersting screen is the first. 0 Share this post Link to post
Darkman 4 Posted July 13, 2004 Linguica said:God those models are ugly 0 Share this post Link to post
Graf Zahl Posted July 13, 2004 Linguica said:God those models are ugly Indeed. The status bar, too! 0 Share this post Link to post
SulfurOccult Posted July 13, 2004 for a long time now. version 1.1 of the new model pack is soon to be released...eh, we hope. 0 Share this post Link to post
=laff=Mish Posted July 13, 2004 They may be a little ugly, but they're still kind of cool. The first _is_ the only good screen though. 0 Share this post Link to post
SulfurOccult Posted July 14, 2004 http://modelyard.newdoom.com/jDRP/jDRPImppreview2.png http://modelyard.newdoom.com/jDRP/jDRP-Impse.png http://modelyard.newdoom.com/jDRP/jDRPpic1.png http://modelyard.newdoom.com/jDRP/jDRPpic2.png http://modelyard.newdoom.com/jDRP/jDRPpic3.png http://www.personainternet.com/gamedudesfiles/shot8.jpg there were a few others, but i can't find them atm. version 1.01 is availible for download, and it rocks. http://modelyard.newdoom.com/ 0 Share this post Link to post
chilvence Posted July 14, 2004 MasterOfPuppets said:version 1.01 is availible for download, and it rocks. http://modelyard.newdoom.com/ Well... bits of it do anyway :) 0 Share this post Link to post
Lutrov71 Posted July 14, 2004 I don't use Doomsday models. I have them but they make it take to long to load up and stuff. 0 Share this post Link to post
Metal_Sonic Posted July 14, 2004 Here Goes a link to see what doomsday servers are up and running at the time you click the link http://www.doomsdayhq.com/master.php 0 Share this post Link to post
chilvence Posted July 14, 2004 This is getting very old. Of course they're ugly. That is why there is someone making brand new ones, just for your benifit. 0 Share this post Link to post
DaniJ Posted July 15, 2004 How about every time I see someone post a pic in Zdoom I post saying: God those pixelated graphics are ugly :P Indeed I am redoing ALL the models to modern standards (within the limits of Doomsday). They won't all be ready for 1.1 though. 0 Share this post Link to post
SulfurOccult Posted July 15, 2004 DaniJ said:How about every time I see someone post a pic in Zdoom I post saying: God those pixelated graphics are ugly :Phaha thats why ZDoomGL owns. 0 Share this post Link to post
Metal_Sonic Posted July 15, 2004 thats a good idea dani ive goten anoyed with all the stupid flames. thats why ive changed my sig and am gonna have it with evey post i post in this forum :) 0 Share this post Link to post
chilvence Posted July 15, 2004 Ehh, that sig's just flamebait. It's not gonna do any good.. 0 Share this post Link to post
SulfurOccult Posted July 15, 2004 Pixels and Polygons should be friends 0 Share this post Link to post
SulfurOccult Posted July 15, 2004 chilvence said:Pixolygon? eh, sure whatever floats your boat. 0 Share this post Link to post
Joe Posted July 30, 2004 Pixels and Polygons should be friends Can't have polygons without pixels (and a crapload of maths)! Those new models look cool (especially the Imp one), though that pistol in the screenshot looks kinda poor. I like the box of shells too, very detailed. 0 Share this post Link to post
wildweasel Posted July 30, 2004 MasterOfPuppets said:Pixels and Polygons should be friends Voxels. 0 Share this post Link to post
chilvence Posted July 30, 2004 Voxels would be brilliant, if only I could begin to imagine a way that they could be efficiently animated. 0 Share this post Link to post