Holy Thunderforce Posted July 16, 2004 well i want to know.what's your favourite style of a wad for deathmatch. 1.Small,with high frags and fast death. 2.Medium,medium frags,a little time to find your enemie 3.Big,with so many places to run and camp and hours and hours for little frags. My choice is the first,small maps give hour of fun with many deaths. 0 Share this post Link to post
Mogul Posted July 16, 2004 map01 style. extremely fast, extremely dangerous. 0 Share this post Link to post
Nmn Posted July 16, 2004 Big map, to spend hours, where You can hide, snipe, etc. ROKS, made by Fanatic is a pretty damn good example of this. 0 Share this post Link to post
BlueSonnet Posted July 16, 2004 Dunno if i'm at liberty to say. It might give away tactics. :P 0 Share this post Link to post
Stealthy Ivan Posted July 16, 2004 Large rooms with lots of guns, plus a little detail. 0 Share this post Link to post
Erp Posted July 16, 2004 Ones with lots of dark corners. The kind that encourages camping and sniping. The kind with low ceilings so people will stop jumping and dancing around like sissies. The kind where clipping is set low so that the rocket launcher is not going to explode in your face when you are lurking behind something and you think you have the perfect shot. The kind where there is no possibility of wall running. The kind where the lowest ping is forced on all players. The kind where the BFG..... eh, I suck at deathmatch. To be serious I like big outdoor arena type levels. I like dodging rockets. I like the wads that show off the capabilities of 3D ports. Wads like dwango, win or lose are boring. I like big outdoor areas with limited ammo. 0 Share this post Link to post
Ed Posted July 17, 2004 Large, roaming maps with lots of routes to keep your opponent guessing, that all seem to lead to one focal room where most of the combat takes place. 0 Share this post Link to post
Infinite Ammunition Posted July 17, 2004 The stock Skulltag maps and UDM2 are great, so I'd say small 0 Share this post Link to post
LexiMax Posted July 18, 2004 Anything with the word "Unidoom" in its name kicks unparalleled amounts of ass. Aside from that, I like DM wads that use new resources well and have decent gameplay, such as OmegaDM. But hell, I will play DM on most anything. No matter if it's 1on1 or a 16 player free for all. 0 Share this post Link to post
MikeyScoots Posted July 18, 2004 http://www.doomworld.com/idgames/index.php?id=12614 Laremix isn't too bad, it's sized for both duel and deathmatch which is how I like to play other maps. 0 Share this post Link to post
LexiMax Posted July 18, 2004 Bloodskull said:http://www.doomworld.com/idgames/index.php?id=12614 Laremix isn't too bad, it's sized for both duel and deathmatch which is how I like to play other maps. I played this map before I knew who made it. I liked it. Now that I know that Shadowrunner made it, I must laugh at all of you who didn't give it at least a rating of two. Talk about holding a grudge... 0 Share this post Link to post
Bashe Posted July 18, 2004 I like small, compact maps that are quick for kills. I love those, like map01 of most wads. That's just me. :Þ 0 Share this post Link to post
Psyrus Posted July 18, 2004 An medium-sized map with a sort of central arena-like area (optional) and very few camper spots. Some detail here and there is always good, but it shouldn't be overdone. Maps like Paradox from The Master Levels isn't too bad either even though it's nothing like what I've mentioned. 0 Share this post Link to post
Xenaero Posted July 18, 2004 Heh Alex. Just because someone has a bad internet rep doesn't mean they can't churn out good maps. ;) As for me, I like medium maps. Dwango6 map01 is a perfect example of my favorite type of style. 0 Share this post Link to post
Crystallin Posted July 19, 2004 I like map07 from Doom2, but only if you've got no more than about 3 players. Fast and lots of action... :) 0 Share this post Link to post