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The Making of Doom 3 book

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Heh, working at id Software sounds like a dream job.

I really liked this part:

"I also liked some of the inter-office chicanery. The designers hid rooms in the game that the other employees did not know about so that they could reload and regain health. The lead animator at id is appraently among the world's great Quake III players, and the hidden rooms have kept him in check during deathmatches."

1337 hax0r5? haha

That little slice of interview has made me really want to buy the book now.


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