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3-D Bridges in ZDoomGL?

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. . .

You know very well what I'm talking about dude. :P The ones The_Ultimate_Doomer uses a lot. Ya know, instant floor raise/lower . . .

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Hmm well since it's OpenGL I don't think it displayss the doom2.exe faked 3d bridges correctly.

ZDoom's 3d bridge objects should work fine though.

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MasterOFDeath said:

I think he wants 3D blocks like in Legacy(*vomits*).

*vomits* about 3D-blocks or *vomits* about Legacy? ;)

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