SYS Posted August 4, 2004 Has such a mod ever been made? I was kind of curious as to what it would be like running around the episodes of Doom on nightmare with a super shotgun. 0 Share this post Link to post
Graf Zahl Posted August 4, 2004 Extract all the SSG resources from Doom2, put them in a PWAD and run ZDoom with it. Then you know. With any other source port you'd have tzo use Dehacked and sacrifice another weapon because the SSG cannot be used when Doom1 is run. 0 Share this post Link to post
david_a Posted August 4, 2004 I think EDGE (or maybe on of the later DosDoom's) could load both IWAD's at once. Not sure if this is still around in newer versions. 0 Share this post Link to post
Ichor Posted August 4, 2004 I've heard of it being done before. Unfortunately, it makes the game much too easy and actually quite boring. I haven't heard of anyone taking the super shotgun out of Doom 2 before. How much more of a challenge would that be? 0 Share this post Link to post
wildweasel Posted August 4, 2004 Ichor: Actually, that would be quite a challenge! Heck, if somebody could rig up a simple DEH patch that would turn the SSG into a regular shotgun, then I'm sure Doom 2 would be oodles more challenging. 0 Share this post Link to post
Bashe Posted August 4, 2004 I have a link to a wad I made in this thread. The wad is for Zdoom and it puts the SSG in Doom. 0 Share this post Link to post
deathbringer Posted August 4, 2004 Theres a very old one under 'graphics' in the archive, dunno if it shoots like the SSG though 0 Share this post Link to post
Dco16 Posted August 5, 2004 I could do it in EDGE, but I'd replace the box of shells with the SSG to help things a bit. 0 Share this post Link to post