Alfa Posted August 5, 2004 ok when you record a demo using recorddemo, and it obviously makes a demo file, i play it using avidemo demoxxx, it then takes sequential .tga images as the demo plays. my problem, and it's really really starting to tick me off, is i can never get SOUND with this, i make the .tga files into a movie, but the file it creates for sound (e.g. demo000.wav) is ALWAYS approximately 16kb in size, so how do you make a movie with SOUND? 0 Share this post Link to post
Grazza Posted August 5, 2004 I presume this is a Doom3 question, so I'll move it from Classic Doom Questions. 0 Share this post Link to post
GGG Posted August 31, 2004 It's kind of awkward when it still shows up in the classic doom section and says "moved" 0 Share this post Link to post
Opulent Posted August 31, 2004 perhaps record the sound seperately? maybe you should directly ask someone who has already had success with this. 0 Share this post Link to post
Amaster Posted August 31, 2004 Some (all?) people are having issues with sound recording during demos. Currently the only solution seems to be using a third party program such as FRAPS to record everything that's happening. 0 Share this post Link to post