MaidenMasher Posted August 7, 2004 I was wondering if anyone can point me in the right direction for info on how to get textured/mapped geometry from Max into the editor. Also, where to put textures, how to make multi textures. Thanks 0 Share this post Link to post
Laguna Posted August 8, 2004 Unfortunately I do not know of any 3DSMax plugins for Doom 3. It is feasible that one will be created soon. For the most part, Id software's modeling team used Lightwave. I hope you have $5,000 or a really good internet connection... (not suggesting anything, you know...) 0 Share this post Link to post
BNA! Posted August 8, 2004 Just export to .ase - Doom3 can read it just as .lwo LightWave files. 0 Share this post Link to post