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Warping textures?

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I noticed this when playing through doom3. Some textures that have a sort of 'hole' aruond them, like a hole in the floor leading down to some area, or a open pipe, i often see a texture 'stretched' all across the screen. It's very wierd. What's going on? This hasn't happened before!

Some textures also stretch and some are missing completly, allowing me to see another room or the martian 'sky'.

I have to use vid_refresh is order to fix this before it gets so bad doom3 crashes. This wasn't happening before. Could it be because of my card just decided to bug out on me, or could it be my zombie/human nongib/body stay mod I have in the base dir?

Anyone else having this type of problem

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