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AgentSpork

A Couple of Things I'm Working On

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Just thought I'd show off a couple of things I'm working on, in hopes of getting some feedback.

The Mechanical Labs:


Complexity:


(omg click teh thumnailes to see teh large pickturez)

The first map (MechLabs) is a more serious attempt than the second one, which I hope to be a rather large map uponcompletion. Complexity is another random map I made in about an hour, which features the same basic gameplay as my last skulltag map.

Comments? Questions? Suggestions? Anything will do. I just felt like showing off some stuff. :P

Oh yeah, and I'll make a thing on WIP for this junk too..

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Dont take this the wrong way, but it looks excessively symmetrical. Not to say that it looks terrible.

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Amaster said:

Dont take this the wrong way, but it looks excessively symmetrical. Not to say that it looks terrible.


Yes. I understand that most of the screenshots look very symmetrical. This is not exactly due to laziness, or anything.. It's not like I make half the room and just flip it.. but it is moreso a mapping problem I have yet to shake..

It is something I keep trying to get rid of yet I keep noticing my maps still being symmetrical-ish in the end. The symmetry makes my maps look quite boring (nobody likes repetition)

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Meh, almost all maps in D64 are symmetrical and I find it good. I preffer symmetry than total random placement of architecture which is chaotic-at least it looks human built.
Looking good there, but I doubt You will make a big compilation of maps, porbably those will be released one by one or in a small episode :)

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Looks cool, the pics were extremely small though...and i can't click on the thumbnails (i assume the small pics are thumbnails)...

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EvisceratoR said:

Looks cool, the pics were extremely small though...and i can't click on the thumbnails (i assume the small pics are thumbnails)...


http://doomrealm.d-nation.org/img/mechlab1.jpg
http://doomrealm.d-nation.org/img/mechlab2.jpg
http://doomrealm.d-nation.org/img/mechlab3.jpg
http://doomrealm.d-nation.org/img/complexity1.jpg
http://doomrealm.d-nation.org/img/complexity2.jpg
http://doomrealm.d-nation.org/img/complexity3.jpg

The thumbnails should be clickable though.. They work for me.

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AgentSpork said:

*pictures*


Whomp! Awesome! Let's hope it's not the only detailed area of the map.

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Typical visually astonishing AgentSpork map ;)

You know, sometimes, I really have trouble choosing whether I want to play a Tormentor667 map or an AgentSpork map :)

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I love all yor maps Agent Spork and I love your detailing skills too. Those screenshots loke very nice too.

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