Dco16 Posted September 1, 2004 I'm making sort of a ROTT tribute level. Why? I don't know. I just felt like doing it. Screens: All rooms are 256 pixels high and I plan to put an obscene number of secret areas in, truly making it in the ROTTen style. 0 Share this post Link to post
Nmn Posted September 1, 2004 Not bad. Quite original if You ask me. B sure to include some ROTT tune. Looking forward. 0 Share this post Link to post
Sporku Posted September 1, 2004 The only thing about this that doesn't look very ROTT-like, is the lighting. If I remember correctly, ROTT was quite a bit darker. Try dimming it down just a bit. Other than that, it looks quite ROTTish. 0 Share this post Link to post
Dco16 Posted September 1, 2004 I'll try to darken it. Also, I have included an ROTT tune already. It's RUNLIKE.MID (Run like Smeg) which is my fav. 0 Share this post Link to post
Little Faith Posted September 1, 2004 If you make it Zdoom specific you might also include some ROTT-style "crushing columns" racing about at unsafe speeds. Oh yeah, and walls shooting fireballs. 0 Share this post Link to post
Dco16 Posted September 1, 2004 I can't do ZDoom scripting. I know, it's sad. 0 Share this post Link to post
Scuba Steve Posted September 1, 2004 Zoom has a level like this. You could probably take a look at the demo to see some other ROTT/DOOM levels. 0 Share this post Link to post
Use Posted September 1, 2004 I was going to do this! Yours looks great though, keep going. 0 Share this post Link to post
Combustable Posted September 2, 2004 You also need to make it uglier. Really really ugly, then it'll be just like ROTT. Throw in some disgusting purpleish, grey colors, and maybe some puke brown, and you've got ROTT right there 0 Share this post Link to post
stoned Posted September 2, 2004 Cool. At least you don't need to be much worried about the overall quality, because it can't possibly be any worse than the original ROTT. Oh man, did that game suck! 0 Share this post Link to post
Caco-Puff Posted September 2, 2004 I remember playing it a year or so again,Didnt seem that bad.What was wrong? 0 Share this post Link to post
Kinsie Posted September 2, 2004 Caco-Puff said:I remember playing it a year or so again,Didnt seem that bad.What was wrong? The reason for Rott's comparitive unpopularity at release was that it was released shortly after Doom 2, with a far inferior (modified Wolf3d) engine. Nowadays, it has a small cult following. *sigh* Some psycho should try and do a Wolfendoom-style ROTTdoom megawad. EDIT: And stoned just can't appreciate a good game. :) 0 Share this post Link to post
stoned Posted September 2, 2004 Trasher][ said: EDIT: And stoned just can't appreciate a good game. :) Actually i can. Wolf3D is still great. ;) 0 Share this post Link to post
Dco16 Posted September 2, 2004 Combustable said:You also need to make it uglier. Really really ugly, then it'll be just like ROTT. Throw in some disgusting purpleish, grey colors, and maybe some puke brown, and you've got ROTT right there Yeah, and I'll have to put in all the bitchin' weapons and 10+ player MP too. 0 Share this post Link to post
Dco16 Posted September 5, 2004 Scratch everything. DoomEd destroyed my WAD. 0 Share this post Link to post
Use Posted September 6, 2004 Progressive backups, sorry you had to learn the hard way. :P 0 Share this post Link to post
188DarkRevived Posted September 12, 2004 Can anybody please make an OpenGL source-port for ROTT? Anybody? Please? 0 Share this post Link to post
Naitguolf Posted September 12, 2004 no problem. With the new Zdoomgl3 Xp, you can import ROTT levels and HL2 too!!! 0 Share this post Link to post
Darkhaven Posted September 13, 2004 Trasher][ said: with a far inferior (modified Wolf3d) engine. Whoa, modified Wolf3D engine? Fucking wow. It's really amazing what you can do with such an old engine. I mean, come on- true 3D in Wolf3D?! That is fucking amazing. I always thought it was Doom, since if you modified the main wad and cleaned up, you get an error saying it's an invalid IWAD. 0 Share this post Link to post
Sporku Posted September 13, 2004 Darkhaven said:Whoa, modified Wolf3D engine? Fucking wow. It's really amazing what you can do with such an old engine. I mean, come on- true 3D in Wolf3D?! That is fucking amazing. I always thought it was Doom, since if you modified the main wad and cleaned up, you get an error saying it's an invalid IWAD. ROTT doesn't have anything close to true-3d. Hell, ROTT doesn't even have variable floor heights. Just randomly placed sprites with different heights you could walk on. You never noticed that all of the maps were the same height and had no curves at all? 0 Share this post Link to post
Darkhaven Posted September 13, 2004 Oh, I noticed that, but it does have the "3D-Sprite" thing, and I also thought it had at least something very close to true-3d, since it had tile over tile, moving pillars, bridge objects you could see under and above, etc. I know what you're talking about, though. It is odd that you could have "3D sprites", but no variable floor heights... 0 Share this post Link to post