mdkgazza Posted September 2, 2004 hi can anyone tell me how to kill the monster at the end of doom3(well i think its the last one).please "HELP" me 0 Share this post Link to post
Sporku Posted September 2, 2004 First of all, please notice that these are the Classic Doom forums. Look above these for the Doom 3 forums. Doom 3 forums are for Doom 3 posts, and Classic Doom forums are for Classic Doom posts. Anyways, You have to kill the monsters running around after you while the cyberdemon stomps around to charge up your soul cube and use it 3 (?) times on the CyberDemon to kill it. Wallah. That wasn't so tough, now was it? 0 Share this post Link to post
Master Cilander Posted September 2, 2004 Is the cyberdemon as tough as in the older Dooms? 0 Share this post Link to post
Naitguolf Posted September 2, 2004 not to me. But we need to play against it in more custom levels. 0 Share this post Link to post
AirRaid Posted September 3, 2004 AgentSpork said:First of all, please notice that these are the Classic Doom forums. Look above these for the Doom 3 forums. Doom 3 forums are for Doom 3 posts, and Classic Doom forums are for Classic Doom posts. Anyways, You have to kill the monsters running around after you while the cyberdemon stomps around to charge up your soul cube and use it 3 (?) times on the CyberDemon to kill it. Wallah. That wasn't so tough, now was it? 4 times. And you mean "voila". 0 Share this post Link to post
NiGHTMARE Posted September 3, 2004 Actually he means "voilà ". A viola is a type of stringed instrument ;). 0 Share this post Link to post
CharlesLagsALOT Posted September 5, 2004 AgentSpork said:First of all, please notice that these are the Classic Doom forums. Look above these for the Doom 3 forums. Doom 3 forums are for Doom 3 posts, and Classic Doom forums are for Classic Doom posts. Anyways, You have to kill the monsters running around after you while the cyberdemon stomps around to charge up your soul cube and use it 3 (?) times on the CyberDemon to kill it. Wallah. That wasn't so tough, now was it? wasnt soo tought????? a freeking missile killed you instantly!!! wish they had removed the goodamn stamina thing, wich is VERY needed in that map o_O 0 Share this post Link to post
Use Posted September 5, 2004 Master Cilander said:Is the cyberdemon as tough as in the older Dooms? Not at all. 0 Share this post Link to post
Relica Religia Posted September 5, 2004 CharlesLagsALOT said:wish they had removed the goodamn stamina thing, wich is VERY needed in that map o_O Your stamina is removed for the final battle. 0 Share this post Link to post
Reisal Posted September 5, 2004 Has anyone tried beating it with the Nitrogore mod? 0 Share this post Link to post
Technician Posted September 5, 2004 I have. I had to continauly type give all to get the soul cube to work. 0 Share this post Link to post
S1lent Posted September 6, 2004 The cyber demon is easy and boring. I spent about 10 minutes just running around and waiting for monsters to pop up. Meanwhile the cyberdemon kept going back and forth as if it didn't know which way to go. They definitely should have re-thought that level. 0 Share this post Link to post
FlexGalaxy Posted September 21, 2004 ...(4) times with the soul cube... 0 Share this post Link to post
DoomDan Posted September 21, 2004 Ive heard about a Mod at Gamespot that makes the cyberdemon defeatable with any weapon and also increases his HP to 10,000[as oppose to the default 4000].Ill try to find it. 0 Share this post Link to post
Relica Religia Posted September 22, 2004 The final battle would kick a ton of ass if it took, like, twenty minutes of straight slugfests to beat. 0 Share this post Link to post
Airman266 Posted September 22, 2004 Personally I would've liked to have fought the new cyberdemon in a MASSIVE open area with giant boulders and pillars everywhere, with no other monsters and me having nothing but rockets, ammo up the wazoo, and the demon having about 10 minutes worth of fight in him. 0 Share this post Link to post
Sephiroth Posted September 23, 2004 Master Cilander said:Is the cyberdemon as tough as in the older Dooms? not at all. I found it rather easy to kill compared to the original. the gaurdian boss was much better. 0 Share this post Link to post
Airman266 Posted September 23, 2004 I killed both the Guardian and the Cyberdemon on my second try. First time for both I claim to have lost purely because my jaw was on the floor for too long. 0 Share this post Link to post
Airman266 Posted October 22, 2004 I know they hate it when u revive an old thread, but I'm pretty sure they'd rather I did this than to start a new one. How tall do u suppose the new cyberdemon is? 0 Share this post Link to post
Airman266 Posted October 22, 2004 I'm sure someone in here with some technical skills that I lack can find out that the Doomguy is X many pixels tall, assume the Doomguy is around 6 feet, find out the Cyberdemon is X many pixels tall, then do some simple math. Or they could fill in the X's for me and I'll do the math if it's too complicated for them. 0 Share this post Link to post
Amaster Posted October 22, 2004 You can take a look at the cyberdemon's and player's def files to see their bounding-box dimensions and figure it out from there. 0 Share this post Link to post
Mogul Posted October 22, 2004 My guess is, it's 20 feet tall. But I've only seen it a couple of times. 0 Share this post Link to post
Technician Posted October 22, 2004 The prima guide said it was around 30 feet tall. 0 Share this post Link to post
Godshatter Posted October 23, 2004 that fight would have been fine if they would let harder monsters spawn... or let all types of monsters spawn instead of only imps, wraiths, and maggots. 0 Share this post Link to post
Darkbolt Posted October 23, 2004 Tentacle commandos would be perfect... cept they dont charge the soulcube (at least i dont think so..) 0 Share this post Link to post
Godshatter Posted October 24, 2004 Darkbolt said:Tentacle commandos would be perfect... cept they dont charge the soulcube (at least i dont think so..) really?? 0 Share this post Link to post
dsm Posted October 24, 2004 Darkbolt said:Tentacle commandos would be perfect... cept they dont charge the soulcube (at least i dont think so..) They do charge the soul cube. When you return from Hell, you encounter a bunch of Commandos (tetacle and chaingun) and they're predominantly the ones that charge the soulcube so I can wack the archviles with it. But they'd seem out of place at the Hell hole because they're made from marines. Some pinkies would be nice at the Hell hole, some cacos too, but personally, I'd prefer that the Cybie himself was more dangerous - like, have him attempt to hit you with splash damage from his rockets. 0 Share this post Link to post
XXoXX Posted October 25, 2004 I think Cybie is way off in his aim. Most of the time his rockets missed me by a mile. If he was just a wee more accurate then it will be a challenge. 0 Share this post Link to post