Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
engineer

Uh, Shader-based hair/fur?

Recommended Posts

For the Baron of Hell in my re-texture, I want their legs to appear to have fur on them, much like the original sprites appear to show.

I know there's a way to do this, and this explains it (sorta, I couldn't code my way out of an human/imp orgy): http://www.lamrug.org/geohairtips.html but, would something like this work in Doom 3?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×