SteelPH Posted September 18, 2004 It gets a tad annoying always having to hold in shift to run. Especially in Hell, where stamina doesn't matter. I only have so many fingers. 0 Share this post Link to post
Spike Posted September 18, 2004 Perhaps auto-run is a bit impractical when considering the stamina bar. A run-toggle would have been handy, though. 0 Share this post Link to post
SteelPH Posted September 18, 2004 There's a run-toggle in the beta patch, but it's multiplayer only. :/ 0 Share this post Link to post
Job Posted September 18, 2004 footman said:There's a run-toggle in the beta patch, but it's multiplayer only. :/ Um, I could toggle "always run" in multi even w/o the patch. 0 Share this post Link to post
DoomUK Posted September 18, 2004 Being completely honest now, I can't see the need for the stamina bar in SP- it gets disabled in 'Hell' anyway... I hope someone mods it eventually. As Spike said a run/walk toggle would be sufficient. 0 Share this post Link to post
SteelPH Posted September 18, 2004 Job said:Um, I could toggle "always run" in multi even w/o the patch. Doesn't work for me. O_o DoomUK said:Being completely honest now, I can't see the need for the stamina bar in SP- it gets disabled in 'Hell' anyway... I hope someone mods it eventually. As Spike said a run/walk toggle would be sufficient. You can modify that in-game, just set pm_stamina to 0. It'll give you the Hell stamina bar, Infinite. 0 Share this post Link to post
dsm Posted September 18, 2004 footman said:It gets a tad annoying always having to hold in shift to run. Especially in Hell, where stamina doesn't matter. I only have so many fingers. Doom 3 is easily among the few modern FPS with the most simplified interfaces available and you whine about something as idiotic as an "always run" toggle to relieve you of having to press the shift key? Why don't I see people whine about all the extra functionality keys I see in almost every other shooter out there (lean, use binoculars, alt fire, etc.)? Come back when you have a better reason to whine. 0 Share this post Link to post
SteelPH Posted September 18, 2004 Human hands have 4 fingers. I don't know about you, though, based on the way you're talking.... Thanks to Windows' seemingly retarded Sticky keys option, I've squared my problems away. :P Yes, I'm lazy, sue me. ;P 0 Share this post Link to post
lupinx_resurrected Posted September 18, 2004 footman said: Human hands have 4 fingers. 5,footman. five. 0 Share this post Link to post
Job Posted September 18, 2004 lupinx_resurrected said:5,footman. five. No. Four fingers and a thumb. 0 Share this post Link to post
Naitguolf Posted September 18, 2004 Job said:No. Four fingers and a thumb. ç ... and is not a finger, right? 0 Share this post Link to post
Amaster Posted September 18, 2004 Naitguolf said:ç ... and is not a finger, right? Technically, no. My solution to running in SP is to bind the run function to middle-click. It's not like the zoom feature is terribly useful. 0 Share this post Link to post
Job Posted September 18, 2004 Amaster said:Technically, no. My solution to running in SP is to bind the run function to middle-click. It's not like the zoom feature is terribly useful. Heh, I assigned run to my right click and the soul cube bound to my middle click. Works great. 0 Share this post Link to post
DamienC Posted September 21, 2004 I like the fact that you have to press a key to run, I think it makes you want to take your time and absorb your surroundings, and I also think it makes firefights a little more challenging. More challenging = getting more out of $50 game 0 Share this post Link to post
mewse Posted September 21, 2004 is it possible to just type in "_speed" into the console for always run? 0 Share this post Link to post
FlexGalaxy Posted September 21, 2004 i got the doom3 zboard, so running is a breeze for me... 0 Share this post Link to post