Nmn Posted February 27, 2005 Not this week pal, my hands are full of work. 0 Share this post Link to post
Chronoteeth Posted February 27, 2005 Don't worry NMN, we have all the time in the world! 0 Share this post Link to post
DarkknightXC Posted February 28, 2005 Chronoteeth said:dON'T WORRY NMN, WE HAVE ALL THE TIME IN THE WORLD! (Shit, fucking caps lock. Damn you DDF damn you!) Newsflash: The DDF Parser is case insensitive.... 0 Share this post Link to post
Chronoteeth Posted March 1, 2005 I type in caps in DDF because it makes it look neater and it blends easier with the other DDFs. 0 Share this post Link to post
Chronoteeth Posted March 1, 2005 No, because I am a jesus hippo, a jesus hippo. 0 Share this post Link to post
Nmn Posted March 1, 2005 -_- I've had it with this stupidity. No more weapons for yuo. :P 0 Share this post Link to post
Chronoteeth Posted March 1, 2005 Well sorry yuo. Don't worry buddy, there's plenty of other weapons out there, it just takes some time to find em yuo. :p I'm editin it, sheese. 0 Share this post Link to post
.:DartmerC:. Posted March 2, 2005 Just a question, as far as weapon mods, who do people consider the best? I dont know much about zdoom, but as far as EDGE goes, I've seen some amazing effects from Nick Perrin. 0 Share this post Link to post
Nmn Posted March 2, 2005 DartmerC-ever mod that has author-made weapons, i.e. all Scuba Steve's stuff, some of my stuff and KronoS Doom3 weapons pack. Rips IMO are not worth attention. 0 Share this post Link to post
Chronoteeth Posted March 2, 2005 Lets just say that your a MOD when it comes to weapon rips ;) 0 Share this post Link to post
Nick Perrin Posted March 3, 2005 .:DartmerC:. said:amazing effects from Nick Perrin. Really... that's cool. Can you tell me what these effects were, so I can capitalize on them if not done already for next mod. I'm really working on production quality(ie effects, music, sound, etc.) in my next mod so it should be pretty impressive. (Sometimes I can't resist bragging.) Edit: I just posted in the wrong thread. So this post has been edited. 0 Share this post Link to post
.:DartmerC:. Posted March 9, 2005 The whole smoke effects and awesome grenade explosions from DooM 2.5 were your doing wernt they? 0 Share this post Link to post
Bastet Furry Posted March 9, 2005 I could use the following as a chaingun replacement: http://www.waffenhq.de/infanterie/mp5.html Why i need this? I make a doom mission that takes place in Germany and i want to get rid of the two american uberweapons, the chaingun and the double barrel. Those thing cant be found in Germany and so it would be a bit unrealistic to place them in a mission taking place there. I have a replacement for the pistol but i need something for the SSG and the Chaingun. 0 Share this post Link to post
iori Posted March 9, 2005 Bastet Furry said:I could use the following as a chaingun replacement: http://www.waffenhq.de/infanterie/mp5.html Those fire rice in CS. 0 Share this post Link to post
kristus Posted March 9, 2005 Heh, yeah, you're better off with a regular pistol. 0 Share this post Link to post
MasterOFDeath Posted March 9, 2005 Guess its my turn for now. Some stupid pistol I started a while back and havent worked on in a little while. I made it centred because I think either centered pistols or pistols with just a tiny bit of right angling look more realistic than holding it way out to the side. I need to finish the shading on the back and touch it up, then shade the rest and, wtf, I may be done :P 0 Share this post Link to post
Tormentor667 Posted March 9, 2005 Great MoD, even providing bullshit on Doomworld now, gets even better ;) 0 Share this post Link to post
Chronoteeth Posted March 9, 2005 I think the hand goes on the crappy handle. WIth some touching up and more frames, it could look pretty sweet. And tomentor, don't be so mean to him unless it's another stupid attempt to anger the KDizd team. 0 Share this post Link to post
TheDarkArchon Posted March 9, 2005 CT: It was a compliment. And the about the BS thing. Tormentor667 said: Great MoD, even providing bullshit on Doomworld now, gets even better ;) 0 Share this post Link to post
Xaser Posted March 9, 2005 Tormentor667 said:Great MoD, even providing bullshit on Doomworld now, gets even better ;) Sounds like sarcasm to me. Either way, please let this KZIDZ flamewar stuff stay inside the appropriate threads. Heck, it's too much already. :P ...Anyway, I was thinking about maybe drawing an SMG of some sort, next. One handed, of course, so you can dual wield them. :P Any suggestions or ideas? I'm fresh out already. :P 0 Share this post Link to post
TheDarkArchon Posted March 9, 2005 Make it look like a pistol (A la "Killzone") 0 Share this post Link to post
MasterOFDeath Posted March 9, 2005 Chronoteeth said:I think the hand goes on the crappy handle. WIth some touching up and more frames, it could look pretty sweet. And tomentor, don't be so mean to him unless it's another stupid attempt to anger the KDizd team. I probaly won't do anything with the handle, it will probaly be totally covered up by the hand. Oh yeah, and agreed about torm. Tormentor, your acting so childish... 0 Share this post Link to post
Chronoteeth Posted March 10, 2005 Cyclone from perfect dark. Guns from PD transition pretty well into the doom palette. AND NO AA! (yes nmn, it's a rip, but I edited it.) 0 Share this post Link to post
Tormentor667 Posted March 10, 2005 MasterOFDeath said:I probaly won't do anything with the handle, it will probaly be totally covered up by the hand. Oh yeah, and agreed about torm. Tormentor, your acting so childish... This is the very first time I am acting the way you do since you began to insult my person, finally you get to know how dumb it is ;) 0 Share this post Link to post
Nmn Posted March 18, 2005 Bumpage! Baron's hand. Probably needs work, but was more of an excersise and that forcing one's self can actually lead to fun. No copyrights or restrictions. Use it if You wish. I'll prolly going to study hands some more. Oh yeah, no References (well, besides looking at my hand 2-3 times ;-) 0 Share this post Link to post
Scuba Steve Posted March 18, 2005 Your best bet would be to take digital shots of your hand and clean those up to look like them. 0 Share this post Link to post
Nmn Posted March 18, 2005 Scuba Steve said:Your best bet would be to take digital shots of your hand and clean those up to look like them. I'd rather draw them from my knowledge or mind.. I think using digital shots for more than just reference would be a sort of "cheating" :-( 0 Share this post Link to post
Xenophon Posted March 18, 2005 So... why does it flash yellow as well as green? 0 Share this post Link to post
Scuba Steve Posted March 19, 2005 Nmn said:I'd rather draw them from my knowledge or mind.. I think using digital shots for more than just reference would be a sort of "cheating" :-( So every single video game company making games today and for the last 10 years all "cheated"? A real artist would use all the tools at his disposal to schieve the desired result. In this case, a realistic hand to match those that already exist in the game. Moreso, you'd use your knowledge of the doom palette and drawing to not just scan a hand, but to make it match the Doom palette correctly and clean it up so it doesn't look like a crappy scan. 0 Share this post Link to post