Cyberdemon Posted January 24, 2006 are these going to be on the next zdoom weapons resource wad? coz i'll be looking forward to it. 0 Share this post Link to post
Nmn Posted January 24, 2006 Mates don't even think about starting a debate on detailed or overdetailed weapons. It's not worth the time. I completely understand why the detail looks disturbing instead of catchy, from the artistic POV ;) A good lesson was learned by me in the process. 0 Share this post Link to post
Snarboo Posted January 24, 2006 The only problem I have with any of the weapons is the railgun, which is mostly dark grey. I'm definitely going to take that baby into Gimp and mess around with colors and layers. Otherwise, it's fine. 0 Share this post Link to post
Corrupted Marine Posted January 26, 2006 ok, so heres some crazy new weapon that i came up with: Ready Frame and uhhh, heres one of the reload frames... The "6G-4K Rifle" with Laser Sight, Silencer, and light weight body. This weapons is perfect for close range, and far range combat. Includes a fully automatic mode, and a semi-automatic mode (for sharp shooting.) Each clip holds 40 rounds. This weapons is mostly used by special operatives, but i guess really anyone who can shoot a frikkin gun can use this one. I know you guys dont give a crap about the weapon information, so for those of you who cant wait to play with this one, it will be available in a few days. i will put the download hyperlink here in this forum later. 0 Share this post Link to post
Nick Perrin Posted January 26, 2006 VERY nice. My only problem with it is that it seems really straight and kind of blocky, there's no handle or curves in view. However, if you're going to let anyone use it once you finish making it, I think I'm going to use it in my project. 0 Share this post Link to post
Corrupted Marine Posted January 26, 2006 yeah, but it is supposed to be blocky. i just went with a new style. im still trying to get the final frames shaded, and i will put it on. 0 Share this post Link to post
Veddge Posted January 28, 2006 The hands on your weapons nmn seem a bit off, especially the chrono_railgun since the arm seems so tiny. If you have access to a digital camera you could try taking some shots of your arm and colour them in the doom palette. Otherwise they all look very nice, well done for conforming to the doom colors :) 0 Share this post Link to post
Ezxariarch Posted January 31, 2006 Here's a new railgun i made to use for my mod. It has 3 levels of power that you can charge up to. http://forum.zdoom.org/files/de_railgun_267.gif 0 Share this post Link to post
Nick Perrin Posted January 31, 2006 Corrupted Marine said:im still trying to get the final frames shaded, and i will put it on. Hey, let us know when you have it ready for download. I've decided I'm going to use it for sure - I have some great ideas for its functionality. 0 Share this post Link to post
SyntherAugustus Posted January 31, 2006 Damn ex! I was thinking of a simular design with that of yours and the q4 railgun. I have a pic somewhere in my sketchbook. I have to make the sprites or have someone do it though. Good rg. 0 Share this post Link to post
Khorus Posted January 31, 2006 That is a pretty sweet railgun. I guess you'll be using decorate for the power up thing? EDIT: 1000th thread post! 0 Share this post Link to post
TheDarkArchon Posted January 31, 2006 Actually BF made it: (999th reply + original post) :P 0 Share this post Link to post
Ezxariarch Posted January 31, 2006 BlackFish said:Damn ex! I was thinking of a simular design with that of yours and the q4 railgun. I have a pic somewhere in my sketchbook. I have to make the sprites or have someone do it though. Good rg. Actually, I stole the design idea from a screenshot i saw of the Quake 2 railgun, Lol. 0 Share this post Link to post
Cyberdemon Posted February 1, 2006 This is my crappy gun, if anyone wants to make any changes please show me ur changes. http://www.deviantart.com/view/28491657/ I need practice. 0 Share this post Link to post
wildweasel Posted February 1, 2006 Cyberdemon: Your link gives me a "Forbidden" message. Please link to the deviantART entry instead of the image itself, or else upload the image to imageshack or some other sort of hosting site. 0 Share this post Link to post
Ezxariarch Posted February 5, 2006 Here's another weapon i made. It's a homing rocket launcher. Fires two smaller rockets that seek out enemies on their own. The total damage is the same as the rocket, but this weapon's projectiles fly faster and is obviously more effective against fast moving enemies. http://rapidshare.de/files/12500931/DE-HRLauncher.gif.html 0 Share this post Link to post
Nmn Posted February 5, 2006 Eriance/Ezxariarch-your centered weapons are totally cool. Those guys who are making that ROTT mod oughta use them, they have a really nice feeling, unlike my stuff, they do fit in Doom. great job mate. 0 Share this post Link to post
Ezxariarch Posted February 5, 2006 Nmn said:Eriance/Ezxariarch-your centered weapons are totally cool. Those guys who are making that ROTT mod oughta use them, they have a really nice feeling, unlike my stuff, they do fit in Doom. great job mate. There are ROTT mods? Where?!?!? Show! 0 Share this post Link to post
Tormentor667 Posted February 5, 2006 Nmn said:[b]BUMPAGE! Most Impressive! How can you come up with something that beautiful in such a short amount of time? This is amazing :) ...pure beauty, NMN, the Weapon God! 0 Share this post Link to post
Nmn Posted February 5, 2006 Ezxariarch said:There are ROTT mods? Where?!?!? Show! There's one here. (I mean a RoTT tc for Doom2 ;) ) http://wip.paci-fist.org/index.php?a=listwads&wad=619 Dan-I suppose practice makes better AND faster ;) Thanks for the kind words. 0 Share this post Link to post
Fletcher` Posted February 5, 2006 Ezxariarch said:Here's another weapon i made. It's a homing rocket launcher. Fires two smaller rockets that seek out enemies on their own. The total damage is the same as the rocket, but this weapon's projectiles fly faster and is obviously more effective against fast moving enemies. http://rapidshare.de/files/12500931/DE-HRLauncher.gif.html won't let me see it. 0 Share this post Link to post
SyntherAugustus Posted February 5, 2006 Torm try not to quote images, because a mod's going to shorten it all to "STOP QUOTING IMAGES DUMBASS". Just to let ya know. 0 Share this post Link to post
Dutch Doomer Posted February 5, 2006 Nice weapons NMN I like the first two the best, nice big fat killing sticks :) 0 Share this post Link to post
Graf Zahl Posted February 5, 2006 Too bad that these weapons wouldn't hit nothing considering where they are aimed... 0 Share this post Link to post
Nmn Posted February 6, 2006 @Graf-Wouldn't hit nothing is a double negative, meaning they hit everything ;) And you also have crosshairs for these kind of situations in FPS games, no? @Everyone else-thanks for the kinds words :) 0 Share this post Link to post
ellmo Posted February 8, 2006 Nmn said:And you also have crosshairs for these kind of situations in FPS games, no? Which deosn't mean you can point the gun at your face and hit a monster before you :P Remember how I moaned about the 3/4 perspective? Your guns were positioned much better back then IMhO. 0 Share this post Link to post
Andy Tran Posted February 11, 2006 Here's a wep I did months ago. C+C please. 0 Share this post Link to post