mewse Posted September 29, 2004 The glBSP page has been updated with a new 2.10 version.This release should fix crashes with JHexen. Other changes in glBSP 2.10 include: - support V3 GL-Nodes (handle insanely complex levels). - comprehensive problem report when levels fail. - handle levels containing more than 32767 sidedefs. - removed -fresh option (now the default), added -fast option. - removed code to detect and ignore dummy sectors. - overlapping linedefs are detected and ignored. It's a nodesbuilder for OpenGL Doom ports, in case you're new around here. I don't think I can explain what a nodesbuilder is. 0 Share this post Link to post
sgtcrispy Posted September 29, 2004 FP! Cool beans. Now make some Hexen maps people!! ;) 0 Share this post Link to post
Naked Snake Posted September 29, 2004 sgtcrispy said:FP! Cool beans. Now make some Hexen maps people!! ;) Hexen sucks! Anyways, it's good to see this is still being worked on. 0 Share this post Link to post
Schneelocke Posted September 29, 2004 It's easy to explain what a nodebuilder does: it builds nodes. ^_^ 0 Share this post Link to post
sgtcrispy Posted September 29, 2004 BBG said:Hexen sucks! Anyways, it's good to see this is still being worked on. tsk tsk tsk, nonbelievers... 0 Share this post Link to post
Schneelocke Posted September 29, 2004 sgtcrispy said:tsk tsk tsk, nonbelievers... Heretics? :) 0 Share this post Link to post
june gloom Posted September 30, 2004 Schneelocke said:Heretics? :) someone call the pun police. 0 Share this post Link to post