mewse Posted October 7, 2004 Apparently someone has made some modifications to PRBoom and released a version that removes the 35fps limit, which is pretty awesome. Once you try smooth, you never lose the groove, or.. something. 0 Share this post Link to post
Ralphis Posted October 7, 2004 mewse said:Apparently someone has made some modifications to PRBoom and released a version that removes the 35fps limit, which is pretty awesome. Once you try smooth, you never lose the groove, or.. something. Hooray, it's like zdoom now but not even close 0 Share this post Link to post
Arioch Posted October 7, 2004 Too bad 2.2.x is slow and 30nm3112 desynched in downtown. 0 Share this post Link to post
darknation Posted October 7, 2004 prboom is whack. It used to be my favourate sourceport, but now it be crap. Nigga. No, I don't know what the hell I am on about either. 0 Share this post Link to post
wildweasel Posted October 7, 2004 Hooray for Geocities bandwidth limits. Please, find a better webhost... 0 Share this post Link to post
Epistax Posted October 7, 2004 I'm limited to 5.18 gigs a day to off campus. Unfortunately that is evenly distributed for the entire day to 60 kb/s. Otherwise I'd offer. w00t college 0 Share this post Link to post
sargebaldy Posted October 7, 2004 Interesting someone found a way to uncap without breaking compatability, but personally I prefer the limit intact. 0 Share this post Link to post
darknation Posted October 7, 2004 this website has a gallery full of flying penises. 0 Share this post Link to post
Linguica Posted October 7, 2004 darknation said:this website has a gallery full of flying penises. Gahahah what the fuck 0 Share this post Link to post
Jello Posted October 7, 2004 Everytime I go to that site I notice the gallery of penises again. Figure it'd be burned into my memory by now... Never tried prboom before, maybe I will now. All in the interest of expanding my horizons mind you, one can never have too many source ports. 0 Share this post Link to post
Graf Zahl Posted October 7, 2004 GeoShitties strikes again. The site is no longer accessible. Overall nice work - but where's the credits to the sources he took the code from? (mostly ZDoom which in turn took it from Build) 0 Share this post Link to post
entryway Posted October 7, 2004 Arioch said:Too bad 2.2.x is slow and 30nm3112 desynched in downtown. It is a lie 0 Share this post Link to post
entryway Posted October 7, 2004 Graf Zahl said: I don't understand why I should write this code in prboom instead of Cph. Some years back. 0 Share this post Link to post
Naked Snake Posted October 7, 2004 Here is a mirror for everyone : http://dl.downloadhosting.com/download/BBG/prboom226_1.zip 0 Share this post Link to post
digit@l_pimp Posted October 7, 2004 darknation said:this website has a gallery full of flying penises. It does, in fact. That's really f@cking scary, weird and wrong. 0 Share this post Link to post
Arioch Posted October 7, 2004 entryway said:It is a lie Oh sure, shoot the messenger. 0 Share this post Link to post
sgtcrispy Posted October 7, 2004 Flying penises aside... Uncapped FPS for the people!!11 0 Share this post Link to post
sLydE Posted October 7, 2004 darknation said:this website has a gallery full of flying penises. ahahaha, I think I'm going to cry I started laughing so hard when I read that. and then I visited the page, and realised there really is a gallery of flying penises 0 Share this post Link to post
TheDarkArchon Posted October 7, 2004 Flying penises? Add Imp's into the equation annnnnnd... (I'd better stop there.) 0 Share this post Link to post
MasterOFDeath Posted October 7, 2004 flying penises... I just have to look now... Anyways uncapped FPS in PrBoom wouldn't be too bad, it would make the already uber smooth GlBoom even smoother for me :). I kinda hate how all these opengl and highly advanced ports, that only 2(3 now) only have uncapped FPS(ZDoom and Risen3D). I will be lmao if Legacy adds uncapped fps ;P 0 Share this post Link to post
Jive Posted October 8, 2004 http://geocities.com/e6y/files/doom/my/prboom226_2.zip 0 Share this post Link to post
timmie Posted October 8, 2004 it does run nicely, but the strange thing is that it starts to jerk a bit for me when the fps go under 70 or so. It looks like it's running slower than it is (according to fraps, anyway). Oh, and on some maps (P:AR E1M1, for instance), I get strange flickering periodically, like the camera jumps for a single frame or something. No idea what's causing it, though. 0 Share this post Link to post