MikeyScoots Posted October 30, 2004 As many of you know, I had made three GOOD deathmatch maps and released them to the public (La2, La3, NukeDm). Well after realizing I didnt get that many comments or feedback like a sp map would, I've decided to work on SP maps from now on. After getting better at mapping I feel it's the right time to bust out a nice detailed and gameplay flowing map, and release it to newstuff when its done. I'll have a sneak peak screenshot in a little bit. 0 Share this post Link to post
The Ultimate DooMer Posted October 30, 2004 What you could do is combine the two, like in Dal02.wad - DM maps with SP gameplay. (works a treat IMO, if you can get it right) 0 Share this post Link to post
Cardboard Marty Posted October 31, 2004 I liked you multi maps... Well,Let me know when your done with Sp maps... 0 Share this post Link to post
Grazza Posted October 31, 2004 You could take a look at Final Doom and Icarus for some ideas on methods. Many of the maps in those wads had additional/alternative areas for DM or coop (Icarus map19 is particularly striking). Areas would be sealed off or opened up as a player emerged from a player 2 start or a DM start. A medium or large DM map can (as UD mentions) often be converted into a fun SP map with a fair degree of success. Probably more as a slaughter map than as an "adventure" map though. :) 0 Share this post Link to post
DOOM Anomaly Posted October 31, 2004 Sounds interesting, I shall be on the prowl for those screen shots. :D 0 Share this post Link to post
MikeyScoots Posted October 31, 2004 Well I wouldn't mind making a dm map go into an sp map, but it would take alot of modification, plus alot of balancing out and causes me alot of stress. As promised heres a screenshot(Well 3 anyways). Atmospheric In my opinion with the darkness and flickering computer monitors. Last screenshot is a circuit board in the sloped computer console. Give me a day or so and I'll have the big area I have in mind posted on here. 0 Share this post Link to post
wildweasel Posted October 31, 2004 Here's a thought - script out a DMSP-style map. If you don't know (ie. haven't played Cube or the DMSP mod for Quake), DMSP is a deathmatch map that randomly places monsters on the deathmatch starts, until you have killed a certain number of them. Items don't respawn in this mode. Think that's a good idea? 0 Share this post Link to post
MikeyScoots Posted October 31, 2004 WildWeasel said:Think that's a good idea? Doesn't really appeal to me. 0 Share this post Link to post
Darkman 4 Posted October 31, 2004 As it looks right now, it's Generic Tech Base #342865724. Put things like a cave section in the map to liven things up a bit. 0 Share this post Link to post
188DarkRevived Posted November 3, 2004 Darkman 4 said:As it looks right now, it's Generic Tech Base #342865724. Put things like a cave section in the map to liven things up a bit. I agree. try to blend the atmosphere a bit. Just look towards the classic Doom2, or Memento Mori, or Requiem wads to obtain some inspirations... 0 Share this post Link to post