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Bloodshedder

Coffee for Doom

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Well, not really, but Matt Tropiano has created a Java Doom programming package that allows reading and altering of data structures for any Doom-engine game. This could give rise to Java editors, lump managers, etc. It's not JARed, so in order to be used properly it has to be unzipped with directory structure. I'm considering using this in my final programming project in Java class right now...

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Bloodshedder said:

I'd like everyone to know that I've begun work on a Java lump manager.


Yay!

A Java Doom Builder clone would be a big boon for the Linux/Mac crowd. Maybe some of this work will help that along...

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Bloodshedder said:

I'd like everyone to know that I've begun work on a Java lump manager.

Hrm. Could be good.

Now you and Fredrik are in a race! Java lump manager and Python lump manager who will be first?!

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I'm doing it LAMBDA STYLE, with Haskell!

(just kidding, unfortunately)

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I forgot to add that if there is anything that anyone wants me to add to the library, then E-mail me and I'll gladly add it (provided it isn't too insane).

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