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Doom Marine

Numeric and Trigger Models in Boom

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In Doom Builder with the Boom engine, I went to Edit Linedef Selection: Select Action: Generalized Linedefs... and I saw "Model: Trigger", which could be changed to "Model: Numeric".

I understood the trigger model, but what the heck does numeric model do? And how does it apply to Doom's gameplay?

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The numeric model uses the sector which is neighboring the sector to be changed on the lowest numbered two-sided linedef in this sector which does not have the same sector on the other side and has the same height this sector is going to move to. (Yes, I know it sounds complicated but it really isn't.)

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