Fletcher` Posted December 26, 2004 I've been working on a project for the Ultimate Doom: Screenshots I have five map layouts nearly done. I havent done any secrets, enemies, weapons/ammo/health, and i havent added many decoration things yet. I still have to draw the decorations. I was mostly inspired by the nostalgic graphics from crazyed2, and how much fun they were. 0 Share this post Link to post
Corrupted Marine Posted December 27, 2004 not too bad with the screenshots, keep up the good work. and good luck with your project. 0 Share this post Link to post
Use Posted December 28, 2004 Glad you're working on something new. This one looks quite surreal, good luck! 0 Share this post Link to post
Draconio Posted December 28, 2004 Looks very interesting, I like some of that funky-looking stuff, such as the shot with the waterfalls(?). 0 Share this post Link to post
MikeyScoots Posted December 28, 2004 It's ok, but that tech in hell textures is just way too funky. Whatever happened to that other project you were doing that ended up sucking on the demo? 0 Share this post Link to post
Fletcher` Posted December 28, 2004 Bloodskull said:It's ok, but that tech in hell textures is just way too funky. Whatever happened to that other project you were doing that ended up sucking on the demo? i still hate you for that 0 Share this post Link to post
Spray Posted December 28, 2004 Too much red. Other than that, pretty cool. 0 Share this post Link to post
Nmn Posted December 28, 2004 Pretty funky. Like cyberspace of hell or something. Might be interesting, thus looking forward. 0 Share this post Link to post
Darkhaven Posted December 28, 2004 Bloodskull said:Whatever happened to that other project you were doing that ended up sucking on the demo? Nope, all wrong, it did not suck. Maybe a little cramped, but who cares? 0 Share this post Link to post
Fletcher` Posted December 28, 2004 Spray said:Too much red. When i get my laptop fixed, I'll see about adding orange. :P 0 Share this post Link to post
MikeyScoots Posted December 29, 2004 Darkhaven said:Nope, all wrong, it did not suck. Maybe a little cramped, but who cares? No dude, it sucked. Bad texturing, way too cramped, noticable texture offsets, same stuff over and over again(walk in a corner, wall drops with monsters that rape you in a cramped hallway). Plus the crampy rooms made it impossible to even detail them. How could someone make a good heretic map, and then release pure crap is what I'm trying to understand here. 0 Share this post Link to post
Fletcher` Posted December 29, 2004 Its not that cramped. Everyone else who has played it had little trouble. You just suck at doom. And just for the record bloodskull, that heretic map had MUCH MUCH more texture misalignment than the backtrack demo. 0 Share this post Link to post
Stealthy Ivan Posted December 29, 2004 Dude!!! That looks raw dog! I must have a copy for my collection of wads. :) Good work! 0 Share this post Link to post
MikeyScoots Posted December 29, 2004 ravage said:And just for the record bloodskull, that heretic map had MUCH MUCH more texture misalignment than the backtrack demo. I don't make a big deal out of it if it's not noticable, but when you see a computer monitor split 6 times and all messed up it's kinda obvious. 0 Share this post Link to post
DooMBoy Posted December 29, 2004 Gee Bloodskull, you really can talk about crappy maps, since none of yours sucked. Btw, this is one strange project, but I like the look of it. Finish it plz kthx ravage :) 0 Share this post Link to post
Infinite Ammunition Posted December 29, 2004 looks awesome, the textures remind me of an acid trip 0 Share this post Link to post
Fletcher` Posted December 30, 2004 Bloodskull said:I don't make a big deal out of it if it's not noticable, but when you see a computer monitor split 6 times and all messed up it's kinda obvious. I honestly want you to take a screenshot of this. 0 Share this post Link to post
MikeyScoots Posted December 30, 2004 ravage said:I honestly want you to take a screenshot of this. I can't remember where the wad was. Link please. 0 Share this post Link to post
MikeyScoots Posted December 30, 2004 DooMBoy said:Gee Bloodskull, you really can talk about crappy maps, since none of yours sucked. That's not what I said. Just cause I made some really bad maps in the past doesn't mean I don't know the difference between bad and good. 0 Share this post Link to post
Fletcher` Posted December 30, 2004 Bloodskull said:I can't remember where the wad was. Link please. double poster 0 Share this post Link to post
Fletcher` Posted December 30, 2004 Bloodskull said:http://img154.exs.cx/img154/1701/doom00058ch.jpg http://img154.exs.cx/img154/8611/doom00079po.jpg Ok, I remember those now. I can't do anything about it until i fix my laptop though. 0 Share this post Link to post