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Micah

wad in progress

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I got bored with my main project today and started making a small wad, which I will probably finish before I start working on the main project again. No name for it yet, but it'll probably be 5 maps or so. I don't have the dedication to replace all 32 doom 2 maps in a mini-project =/.

So here are some screenies. You'll notice that I suck. Cut me some slack, I'm a newbie =)

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I recommend (if you haven't been there already) checking out Wads in Progress. You can create an account and post a few screens along with a description, and people can comment. It's similar to forums like these but it's focus is wads/maps in progress.

As far as the level, looks like you're taking pics of the same area. It's a good start but you might want to add some light variation.

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Marble room with metal tech lights on the roof don't go together really well. Otherwise looks good.

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Looks like a nice start but I have to agree the tech lights just don't go in the first pic. Do some like in the second pic or something.

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I was going for a little bit of variation with the lights, but I suppose it does look a little out of place. I did change some lighting in the second screen. I added a gradual fading effect on the floor around the lights. Thanks for the comments.

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Don't forget to align your textures. I agree with everyone else. It's ok to make interesting theme mixes, but make sure that you're not creating an eyesore. I suggest experimenting more.

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Hrm. They both look good, but I'd have to learn towards to tech looking one. Got any more screenshots of that?

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Well, I'm working on the second map now, and I should have a screenshot of that before too long. I finally decided to retexture after I ran out of interesting marble textures on the second map. The tech opens up many more opportunities to variate, so I stuck with it.

Thanks for all the suggestions so far!

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