Dutch Doomer Posted February 27, 2005 Well just released Titan-426,and got good feedback on that one. So i have started making a new wad called "pure evil",work began on it yesterday. I made a few rooms allready,i think its going to take me about a month. Its going to be a hard one to beat this time,only hellish creatures are used,no zombies this time. Here are a few early screens to give you an idea whats it going to look like. 0 Share this post Link to post
Nmn Posted February 27, 2005 Awesome! Another cool wad to look forward to. Respect. 0 Share this post Link to post
Russell_P Posted February 27, 2005 Nice looking sky texture. Did you do it yourself or is it taken from another source? 0 Share this post Link to post
Dutch Doomer Posted February 27, 2005 Russell_P said:Nice looking sky texture. Did you do it yourself or is it taken from another source? Taken from the internet,i didn't take this from someone else his work. 0 Share this post Link to post
gemini09 Posted February 28, 2005 Looks great. I like the red and black trees, they go perfect with the sky, great theme you got going here, looking forward to it! 0 Share this post Link to post
Udderdude Posted February 28, 2005 looks good, looking forward to it! the red trees are a nice effect :p 0 Share this post Link to post
Dutch Doomer Posted February 28, 2005 Uncle 80 said:Cool. I like evil. Evil is in. Evil wads are my specialty,tech wads is something i have to work on,im not that good on those. 0 Share this post Link to post
Chronoteeth Posted February 28, 2005 Evil/hellish levels I love. I would love to see a hell level made by you. (just to let you know, thats actually gothic, not hell[to those who don't understand what I am talking about]) 0 Share this post Link to post
Dutch Doomer Posted February 28, 2005 Chronoteeth said:Evil/hellish levels I love. I would love to see a hell level made by you. (just to let you know, thats actually gothic, not hell[to those who don't understand what I am talking about]) Ok how does an hellish wad look like,i thought my wad was an hellish one. 0 Share this post Link to post
Submerge Posted February 28, 2005 More from you is a good thing :) I look forward to it! Oh, if you want an example of 'hellish', play the late levels of Alien Vendetta, or Deus Vult. 0 Share this post Link to post
Siggi Posted February 28, 2005 *sigh* I wonder if my stuff will ever be this good. 0 Share this post Link to post
Dutch Doomer Posted February 28, 2005 Psycho Siggi said:*sigh* I wonder if my stuff will ever be this good. Have patience,you shouldt have seen my first wads i made,god...they where awful. 0 Share this post Link to post
Dutch Doomer Posted March 1, 2005 Well this room is done now,its fully detailed i only need to add items to it,such as monsters and pick ups. You can compare it with the second screen to see what i have changed. My wad is going to have sloped areas,which are a bit of a pain in the ass to create for me. Because its something i learned the past few days,and im not that good on it,its a bit trail and error at the moment. 0 Share this post Link to post
Uncle 80 Posted March 1, 2005 Looks very atmospheric now.. keep it up :) 0 Share this post Link to post
JacKThERiPPeR Posted March 2, 2005 Very hellish. I would recommend to play it anyways. 0 Share this post Link to post
jerrylee Posted March 3, 2005 Chronoteeth said:Evil/hellish levels I love. I would love to see a hell level made by you. (just to let you know, thats actually gothic, not hell[to those who don't understand what I am talking about]) I think it looks perfectly hellish; I don't think a level has to include SP_HOT or snakeskin or whatever to count as hellish. :P But then, everybody's entitled to their opinion. 0 Share this post Link to post
Dutch Doomer Posted March 3, 2005 I will post more screens this weekend,stay tuned progress i going slow at the moment. 0 Share this post Link to post
Dutch Doomer Posted March 5, 2005 Here's an update as i said progress is going slow,i lost my inspiration a bit the past few days. I only made these few rooms,and im not sure if i wanna keep those in or delete them,any suggestions would be nice. Well take a look and judge for yourself.... 0 Share this post Link to post
Tormentor667 Posted March 5, 2005 Looks great so far but you should do something about the monotonie in the wad, different textures, other structural designstyle and most important: different colors! 0 Share this post Link to post
Dutch Doomer Posted March 5, 2005 Tormentor667 said:Looks great so far but you should do something about the monotonie in the wad, different textures, other structural designstyle and most important: different colors! Yeah you are right this area could't do with so more variation in design. Lets see what i can do about it...but thanks for your feedback. 0 Share this post Link to post
Dutch Doomer Posted March 5, 2005 Well tormentor did this room improve,i think it looks much better now. Im going to add a bit more detail to it,arround that teleporter does needs more IMO. 0 Share this post Link to post
The Flange Peddler Posted March 6, 2005 These all look pretty nice, but a bit more variation would make it look better. Most of the detailing comes from having the multiple 'trim' sectors. Like the multiple sectors you use around the windows, and in the 'trim' in the floors/ceilings. These looks nice, but don't rely solely on them. Also, these shots all look a litte square, try and vary the shape of the rooms a little. And add a little more height variation, add ledges and stuff so the battles seem a little more '3D'. But they do look nice and hellish. And you seem to have your own style which gives your levels a fairly unique look and feel to them. 0 Share this post Link to post
Dutch Doomer Posted March 7, 2005 This project is cancelled,im fed up with this wad its not going like i want it to. Maybe this one brings bad luck who knows,everything i make looks like crap,well in my eyes it does. Im just going to delete everything,and start on something else. Take a look at this room,it still looks like shit,not to mention those other rooms i created,they look awful too. 0 Share this post Link to post
Nightmare Doom Posted March 8, 2005 Hey Dutch Devil have you joined ZDoom forums yet? mabye you should get involved with the ZDoom team to make ZInferno or Thy Flesh ZDoomed or something. that would be alsome one more thing Does your new map gonna include the Resource Wad monsters? 0 Share this post Link to post
Sporku Posted March 8, 2005 dutch devill said:This project is cancelled,im fed up with this wad its not going like i want it to. Maybe this one brings bad luck who knows,everything i make looks like crap,well in my eyes it does. Im just going to delete everything,and start on something else. Take a look at this room,it still looks like shit,not to mention those other rooms i created,they look awful too. What?! That looks awesome! Don't delete that map, dammit. 0 Share this post Link to post
Doom_Dude Posted March 8, 2005 Dude that map was looking atmospheric and hellish. Don't scrap it. :/ Put it away for awhile and work on something else, then come back and look at it in a new light. 0 Share this post Link to post
Stealthy Ivan Posted March 8, 2005 Really impressive screens!!! I love the choice of textures, and very nice shadow and lighting effects! 0 Share this post Link to post