Bastet Furry Posted March 3, 2005 This will be a 5 map replacement for Doom 2 running under zDoom. This map will be for single player only as it will have heavy scripting. Story: You have been send by UAC command to investigate an infested mine near Braunschweig, Germany, where the demon invasors are somehow creating blood to feed their magic powers. Take that mine down and with that let the replenishment of blood run dry. I could need help on these topics: - How do i make my own intermission screen? I want to build some story with it betwhen maps. - How do i exchange the title picture? I know which lump holds it and that it is a PCX file, but i dont know how to put a replacement in my wad - How do i put custom mod files in my wad and how do i tell zDoom which to use for ex. MAP01? - How do i make friendly, ie non attaking unless provoked, NPCs? - And i would need someone overlooking my english for errors and misspells.... ;) Here are some pics for the interested: 1 This area needs more detail 2 Cheated with gamma here, need to improve light in that area 3 Nice bloodwell ;) 4 What lies beyond this path? Suggestions are welcome! 0 Share this post Link to post
Bastet Furry Posted March 3, 2005 dutch devill said:Every pic i see needs more detail. Ok, ill revamp the areas, lets see what i can do. 0 Share this post Link to post
Dutch Doomer Posted March 3, 2005 Bastet Furry said:- How do i exchange the title picture? I know which lump holds it and that it is a PCX file, but i dont know how to put a replacement in my wad Make or download a cool looking picture,edit it to your liking with something like photoshop,don't forget to change its size to 320x200 pixels,save the damn thing as an bmp or png picture(zdoom supports png),grab xwe and load your picture in,change its name to TITLEPIC. Job done :) 0 Share this post Link to post
Bastet Furry Posted March 3, 2005 Thanks for the help on that topic ^.^ 0 Share this post Link to post
Siggi Posted March 3, 2005 I think most your questions can be answered here. There is very little the wiki doesn't cover, you may want to look specifically at the section on special ZDoom lumps. 0 Share this post Link to post
188DarkRevived Posted March 7, 2005 Either something's wrong with my laptop's monitor or those screenshots truly are way too dark for me to see clearly... 0 Share this post Link to post
Stealthy Ivan Posted March 7, 2005 Not bad, like they said, it needs more detailz and some better lighting effects. Keep up the good work! 0 Share this post Link to post
Bastet Furry Posted March 7, 2005 Stealthy Ivan said:Not bad, like they said, it needs more detailz and some better lighting effects. Keep up the good work! Ill do my best. Added some lightsources, decorated there and here, but now i sit here and have to think of some idea for after the yellow key. But i think i take a ride on my motorcycle, drink a coffe at "Haus Scheppen" (biker gathering point) and then think of some ideas. Changes to gameplay: Took the two 'Viles out, because i need some strong minibosses in later levels ;) And as i am not the big ass artist, could someone please make me a better version of the following? It should go with GRAY* and it hasnt to be 128x128. Thanks for all the help, i hope this is going to be a good mission that people enjoy playing ;) 0 Share this post Link to post
Stealthy Ivan Posted March 7, 2005 Send me that image Bastet, I'll take a swing at it! 0 Share this post Link to post
Bastet Furry Posted March 7, 2005 Take the image above, its a png. Thanks in advance ^-^ 0 Share this post Link to post
Dutch Doomer Posted March 7, 2005 DarkJedi188 said:Either something's wrong with my laptop's monitor or those screenshots truly are way too dark for me to see clearly... jedi you are right,they are too dark for me too...and no its not my monitor. 0 Share this post Link to post
188DarkRevived Posted March 10, 2005 ^ Wow, the one on the left honestly looks like something that the great Adrian Carmack could draw himself! Neat. 0 Share this post Link to post
EarthQuake Posted March 10, 2005 I'm not keeping these images up for much longer. If you want them, take them, because they won't be there forever. 0 Share this post Link to post
Bastet Furry Posted March 10, 2005 Thanks for them ^.^ I dont know which of the two will get used. 0 Share this post Link to post
DoomedAce Posted March 10, 2005 My, that's one dark map. Especially the last screen. That's ok, though. Just be sure to contrast it with some brighter areas here and there . 0 Share this post Link to post
Dutch Doomer Posted March 10, 2005 Bastet Furry said:I dont know which of the two will get used. Use them both these two look good,if i where you i used both of them in my wad. 0 Share this post Link to post
188DarkRevived Posted March 11, 2005 Put both of em into the grouped WAD but devote each one for a different map. This project's gonna be more than one map right? 0 Share this post Link to post
Bastet Furry Posted March 11, 2005 DarkJedi188 said: This project's gonna be more than one map right? [/B] Yep, 5 are planned and will be there to 99,9% ;) 0 Share this post Link to post