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ZdoomGl and animated sky problem

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After loading BLKSKY.WAD with Zdoom gl, I noticed that
I wasn't getting any of the visual lightning effects,
but the thunder sound was still working. However, when
I M-looked up at the sky, I could see the sky going through
each frame of the animation in the wad (very) faintly,
with it lighting up brighter in sync with the thunderclaps. All
of the graphics of the animated sky was confined to an area
directly above my head, and squished together in a cirle
(for lack of better words). I have no problems with the
software renderer. Does anyone have a clue on what
might be causing this? I tried various display settings
without any luck.

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