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entryway

TAS UV speed movie of Ultimate Doom episode 2 in 3:42

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TAS Ultra-Violence speed movie of Ultimate Doom episode 2 "The Shores of Hell" in 3:42 could be found on:
http://www.geocities.com/e6y/doom.html

Level                   Map    Time	<ep2x429

Deimos Anomaly		E2M1 - 0:33	-0:02
Containment Area	E2M2 - 0:13	-0:01
Refinery		E2M3 - 0:24	-0:03
Deimos Lab		E2M4 - 0:36	-0:04
Command Center		E2M5 - 0:25	-0:03
Halls of the Damned	E2M6 - 1:00	-0:04
Spawning Vats		E2M7 - 0:08	-0:23
Tower of Babel		E2M8 - 0:23	-0:07
E2M6: it was a little misfortune (monsters refused to open door), it can be faster on one or two seconds;
E2M8: can be faster too;

P.S.
http://www.geocities.com/e6y/files/doom/my/prboom226_7.zip
Changes:
(-) smooth movement: "I_SignalHandler: Exiting on signal: 11" bug during rendering of the first frames of heavy scenes (after opening doors)

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So, now you have a complete run of Ultimate Doom in 13:34. Congrats! :)

/me goes to watch

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I really hope you continue your max run of Doom 2, though. That one is the most fun to watch of all your demos so far.

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I was wondering whether or not you were going to do E2 TAS speed style and now I have my answer :)
Very, very good stuff, oh yes indeed.

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VinceDSS said:

but I would like to see what you can do w/o using cheats :)

Vince, that question was actual in 97, when I won Kiev-Open DOOM2 champ with 256 participants, but not in 21st century, when original DOS DOOM isn't attractive for me already at all.

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entryway said:

Changes:
(-) smooth movement: "I_SignalHandler: Exiting on signal: 11" bug during rendering of the first frames of heavy scenes (after opening doors)


Cool, I was getting that error occasionally.

Haven't watched the demo yet but the times look like their usual insanity...

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Ryback said:

Cool, I was getting that error occasionally.

May be fixed %)
At least on my house computer at viewing this demo on e2m5 after opening the second door

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entryway said:

Vince, that question was actual in 97, when I won Kiev-Open DOOM2 champ with 256 participants, but not in 21st century, when original DOS DOOM isn't attractive for me already at all.


Because no doubt, if you did decide to stoop down and use that old, crappy, unattractive original DOS DOOM thing (which IS still being used by everyone else within c-n), you would show us all of that amazing skill that enabled you to win out over all those players in 1997, and the rest of us would be cowed.

Are you Budko?

--BAHDko

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